Search found 30 matches
- December 16th, 2011, 12:15 am
- Forum: Suggestions
- Topic: /advert
- Replies: 8
- Views: 2962
Re: /advert
also maybe instead of having advertisements displayed in the chatbox (where it eventually fades away) i recommend making some sort of small text draw at the bottom of everyones screens that displays the last advert a person has made.
- December 14th, 2011, 3:12 pm
- Forum: Suggestions
- Topic: weapon specialization upgrades (LOOK AT THIS SHIT)
- Replies: 11
- Views: 6249
Re: weapon specialization upgrades (LOOK AT THIS SHIT)
keep in mind that with the new OnPlayerTakeDamage function we can also script shit like ammo types that deal +5 more damage or something, or simply make shotguns do way more damage up close, i dunno
- December 13th, 2011, 5:59 pm
- Forum: Suggestions
- Topic: weapon specialization upgrades (LOOK AT THIS SHIT)
- Replies: 11
- Views: 6249
Re: weapon specialization upgrades (LOOK AT THIS SHIT)
this has nothing to do with primnet, you're dumb. also stop trying to shit up my thread thanksRon_Jakobs wrote:primnet was awful
- December 11th, 2011, 3:50 pm
- Forum: Suggestions
- Topic: Airport teleports
- Replies: 17
- Views: 11887
Re: Airport teleports
RIP makaveli '87mr yen wrote:what the fuck are you going to do in sf besides run from the police
OH I GET IT
- December 11th, 2011, 1:33 pm
- Forum: Suggestions
- Topic: /advert
- Replies: 8
- Views: 2962
Re: /advert
yeah this is also a good additionjimmy_jakens wrote:Also add an option of a longer ad that automatically turns into 2 lines.
- December 11th, 2011, 1:44 am
- Forum: Suggestions
- Topic: weapon specialization upgrades (LOOK AT THIS SHIT)
- Replies: 11
- Views: 6249
weapon specialization upgrades (LOOK AT THIS SHIT)
this suggestion is an attempt to add a little variety in the combat of SZR, but more importantly improve weapon accessibility for high-tier weapons depending on what players choose to have as their specialized weapon. basically, we start off by removing all deagles, m4s, and spas12s from reach (ever...
- December 11th, 2011, 1:12 am
- Forum: Suggestions
- Topic: Stuff to do on SZR
- Replies: 5
- Views: 1780
Re: Stuff to do on SZR
you've got me there. although the rpp system is good right now because it's monitored by admins, that's also kind of a problem as well considering admins have to deal with hackers and other type of shit and not watch people roleplay
- December 11th, 2011, 12:41 am
- Forum: Suggestions
- Topic: Stuff to do on SZR
- Replies: 5
- Views: 1780
Re: Stuff to do on SZR
i have an idea for rollplay, let's make some sort of rp rating system for players to assign other players depending on how they think they roleplayed. sort of like an ebay feedback thing. for instance if you think Silver_Leo roleplayed that arrest really well, you do /raterp Silver_Leo 5, and that w...
- December 11th, 2011, 12:24 am
- Forum: Suggestions
- Topic: /advert
- Replies: 8
- Views: 2962
/advert
lower its cooldown to like 30 seconds global but keep it at 60 seconds for the last person that used the command example: player_a: /ad SELLING GUNS ETC IM GAY now player_a has a 60sec cooldown on /ad, meanwhile everyone else in the server has to wait 30 seconds to use /ad *30 seconds later* player_...
- November 17th, 2011, 4:37 pm
- Forum: IGSIP - trust me, i'm a *PRO* RPier.
- Topic: nino brown
- Replies: 3
- Views: 3072
Re: nino brown
Youtube Video: show
- November 13th, 2011, 1:05 am
- Forum: IGSIP - trust me, i'm a *PRO* RPier.
- Topic: sword and bow with dragons
- Replies: 124
- Views: 72583
Re: sword and bow with dragons
pirated it, amazing game
- November 10th, 2011, 5:14 pm
- Forum: Suggestions
- Topic: Mechanic level 6 Idea
- Replies: 5
- Views: 1876
Re: Mechanic level 6 Idea
that would use a function called RepairVehicle which repairs everything INCLUDING tires. i wouldnt add that into the mechanic job but it would be nice to utilize that function by adding a command like /fixtires (which would use RepairVehicle, but set the vehicles hp back to what it was before so it ...
- November 4th, 2011, 1:04 am
- Forum: Resolved Complaints
- Topic: Cop abuse - Lack of trust from admins
- Replies: 15
- Views: 4059
Re: Cop abuse - Lack of trust from admins
can someone please tell this guy the difference between ooc and ic, and remind him that he is playing a video game?
- October 19th, 2011, 4:24 pm
- Forum: IGSIP - trust me, i'm a *PRO* RPier.
- Topic: the comic challenge
- Replies: 9
- Views: 3481
Re: the comic challenge
hahahaha chris hansen that was great
- October 13th, 2011, 3:36 pm
- Forum: Suggestions
- Topic: This could work.
- Replies: 15
- Views: 4842
Re: This could work.
shut up and get outPiwey wrote:Or STFU Chris Hansen
- October 2nd, 2011, 7:06 pm
- Forum: Resolved Complaints
- Topic: ROBERT_GOULET
- Replies: 22
- Views: 13390
Re: ROBERT_GOULET
pretty sure the admins decided to purge the whole faction because it's worthless and makes people think that they're pre-cops/cops
- September 20th, 2011, 2:43 pm
- Forum: Suggestions
- Topic: Betsy the cow
- Replies: 19
- Views: 5277
Re: Betsy the cow
how can a cow from a video game pick 13 year old children up from school i don't understand
- September 20th, 2011, 2:34 pm
- Forum: Suggestions
- Topic: New Drug System
- Replies: 16
- Views: 6229
Re: New Drug System
A growing weed system will be boring like fuck and will make people stop getting pot, which will give advantage to poopsockers, same thing with the expensive guns idea, they both won't work. IMO; current old drug system is good and enough, you don't get bored while getting drugs, it won't take more...
- September 19th, 2011, 5:39 pm
- Forum: Suggestions
- Topic: New Drug System
- Replies: 16
- Views: 6229
Re: New Drug System
a weed growing system would be a thousand times better than going from point a to point b to get drugs.
- October 16th, 2008, 3:32 pm
- Forum: Suggestions
- Topic: /give
- Replies: 21
- Views: 5159
Re: /give
Yeah, sorry about that. Was in a rush.
EDIT: All fixed.
EDIT: All fixed.
- October 16th, 2008, 12:21 am
- Forum: Suggestions
- Topic: /give
- Replies: 21
- Views: 5159
Re: /give
I didn't remove the ammo part yet. Just so you know.
- October 15th, 2008, 10:43 pm
- Forum: Suggestions
- Topic: ClearAnimations
- Replies: 3
- Views: 1745
ClearAnimations
There were exploits that would allow other civilians to get in a cop car and get 5 rounds of a shotgun, I made it so if you are team 3 (civilian) it clears their animations if they try to enter. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(gTeam[playerid] >= 3) { if (IsACopCar(...
- October 15th, 2008, 10:41 pm
- Forum: Suggestions
- Topic: /give
- Replies: 21
- Views: 5159
Re: /give
//-------------------------------[giveweapon]------------------------------------------------------------------- if(strcmp(cmd, "/give", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /gi...
- July 30th, 2008, 12:52 am
- Forum: Suggestions
- Topic: /give
- Replies: 21
- Views: 5159
Re: /give
So you guys think this should be considered? I find it that lots of people like the idea and want it in. :p
- May 1st, 2008, 10:49 am
- Forum: Suggestions
- Topic: Invincibility on spawn
- Replies: 7
- Views: 2615
Re: Invincibility on spawn
They did on my alt :(horatio wrote:vagos have never spawn killed anyone it's all lies tom anderson