Search found 797 matches
- January 30th, 2008, 1:30 pm
- Forum: Suggestions
- Topic: Yardies as the Second Family
- Replies: 24
- Views: 5801
Re: Yardies as the Second Family
I'd be happy with Yardies being a family assuming they're up for the challenge. The whole reason we went to war with Yakuza is we were trying to bully them into giving up the family slot. We knew they were doing nothing with it and it was hurting the server. Then we realized Ken is pretty stubborn ...
- January 30th, 2008, 1:22 pm
- Forum: Suggestions
- Topic: Yardies as the Second Family
- Replies: 24
- Views: 5801
Re: Yardies as the Second Family
Yardies aren't that large, but if we had the second family slot we would get a definite sub-gang going to guide. Right now, we're not nearly as large as Mafia but I think we could hold our own if we needed to. I'm totally fine with Grove taking over as the second family if people don't want Yardies ...
- January 30th, 2008, 1:14 pm
- Forum: Suggestions
- Topic: Remove sprinting
- Replies: 27
- Views: 6744
Re: Remove sprinting
I wouldn't mind if you started with a short sprint that levels up over time like in the real game? I don't mind sprinting, it just seems like you can do it for far too long at times. It seem fairly easy to run away from people most of the time, if desired. You cannot change any stats on anything wi...
- January 30th, 2008, 10:28 am
- Forum: Suggestions
- Topic: Newbie City
- Replies: 32
- Views: 8280
Re: Newbie City
It will decrease the population on the short term, but it will decrease the population of newbies and put them together. I think more people will stick with the server. There are so many level ones that come in for one or two play sessions then give up because there's nothing to do when they start. ...
- January 30th, 2008, 12:44 am
- Forum: Suggestions
- Topic: Newbie City
- Replies: 32
- Views: 8280
Newbie City
<Juke> it would be cool if there was a second city like LV or SF that was self sufficient (mat points, drug house) but had no cops, newbies spawn there and pub gangs fight there <Sidorov> basicallt DM city, juke? <Juke> yes <Lockie> Okay so you have just 2 public gangs there <Joe_Goebbles> DM city w...
- January 27th, 2008, 4:45 pm
- Forum: Suggestions
- Topic: Remove sprinting
- Replies: 27
- Views: 6744
Remove sprinting
SA:MP netcode is shitty, I think we've all come to accept it. But why make it ten times worse by letting people sprint? If someone laggy sprints, they could desync for a second and then they're completely out of your sight because they were actually running north when you were chasing them south. No...
- January 23rd, 2008, 10:37 pm
- Forum: Old Bug Reports
- Topic: Disband the FBI
- Replies: 19
- Views: 4479
Re: Disband the FBI
FBI needs to be disbanded or completely reconstructed
The only reason the FBI is decent now is it has the best cops, but it has the best cops doing nothing
The only reason the FBI is decent now is it has the best cops, but it has the best cops doing nothing
- January 11th, 2008, 1:21 am
- Forum: Suggestions
- Topic: paramedic revamp
- Replies: 10
- Views: 3343
Re: paramedic revamp
The only thing I would suggest about the /revive command is that the person who died should have to request it. Otherwise a paramedic could just kill someone, revive them, then kill them again, over and over, and earn a bunch of money in the process. So after the person dies, they are asked if they...
- January 10th, 2008, 12:19 am
- Forum: Suggestions
- Topic: Pilots License
- Replies: 6
- Views: 1938
Re: Pilots License
That's pretty goodEl Mariachi wrote:If you want to make it recurring, i guess it could be till log off. Maybe per use though? Like, you sell X amount of temp licenses or something. One gets used everytime you get in the chopper
- January 9th, 2008, 1:11 pm
- Forum: Suggestions
- Topic: Wheelman Suggestions
- Replies: 9
- Views: 2639
Re: Wheelman Suggestions
I'll say it again as I always say: If you want wheelmen to be more useful/make more money: 1. Make car respawn times VERY LONG 2. Remove 5-30% of the available car spawns 3. Close off all Pay n Sprays 4. Close off all gas stations 1. They removed a lot of car spawns. It's essentially doing the same...
- January 7th, 2008, 8:47 pm
- Forum: Hall of Shame
- Topic: Game Over
- Replies: 53
- Views: 13928
Re: Game Over
No, he's just hoping nobody figures out his new name so he can keep his relationship with Anal Annie
- January 7th, 2008, 5:05 pm
- Forum: Suggestions
- Topic: The /contract system
- Replies: 5
- Views: 2051
Re: The /contract system
/contract takes its toll on the party targeted after the kill is carried out. They stand to lose up to 100% of the cost of the hit, so long as it is not in excess of 25% of their total holdings. However, the minimum that can be lost is 25% of the hit price. So you're saying hits should be more dama...
- January 7th, 2008, 2:22 pm
- Forum: Suggestions
- Topic: Pilots License
- Replies: 6
- Views: 1938
Re: Pilots License
I'd love to see a recurring cost on a pilot license. There aren't enough moneysinks right now. Maybe for you rich bastards. Every time I see the phrase "money sink," I cringe on behalf of my low-level characters. Though, in this case, it fits right into what I was saying, anyhow. So I gue...
- January 7th, 2008, 12:46 pm
- Forum: Suggestions
- Topic: Pilots license.
- Replies: 10
- Views: 2983
Re: Pilots license.
Also... GREGJuke wrote:I'd love to see a recurring cost on a pilot license. There aren't enough moneysinks right now.
Why is there a "suggestions and bug reports" forum and then a "suggestions" subforum?
- January 7th, 2008, 12:37 pm
- Forum: Suggestions
- Topic: Pilots License
- Replies: 6
- Views: 1938
Re: Pilots License
I'd love to see a recurring cost on a pilot license. There aren't enough moneysinks right now.
- January 7th, 2008, 12:33 pm
- Forum: Suggestions
- Topic: Hitmen Suggestions
- Replies: 20
- Views: 4664
Re: Hitmen Suggestions
I think there's been a lot of talk about how to balance hitmen... Here are the problems as I see them right now. 1. Not enough risk carrying out missions 2. "Hitman army" 3. Hitmen are targeted all the time 4. Hitmen making backdoor "deals" with other factions or players Here are...
- January 6th, 2008, 9:56 pm
- Forum: Hall of Shame
- Topic: Game Over
- Replies: 53
- Views: 13928
Re: Game Over
The hitman faction doesn't work right now. It's just too easy to grief people into quitting by spamming contracts, and Simon knew full well that would happen if he kept it up. The hitmen didn't accept his contracts because they all knew it was lame and he wouldn't stop until BE was gone. The BE's ON...
- January 4th, 2008, 7:16 pm
- Forum: Hall of Shame
- Topic: Adjust your monacles
- Replies: 35
- Views: 14763
Re: Adjust your monacles
(18:15:29) <VincentHarrison> I never understood this seeming obsession with pedophillia that goons have.
(18:15:39) <Jacia_DeFrazio> me either
(18:15:39) <Jacia_DeFrazio> me either
- January 2nd, 2008, 8:27 pm
- Forum: Suggestions
- Topic: Update /tie and add /gag
- Replies: 8
- Views: 2510
- January 2nd, 2008, 6:17 pm
- Forum: Suggestions
- Topic: Update /tie and add /gag
- Replies: 8
- Views: 2510
Re: Update /tie and add /gag
this was my idea
it's not like i care or anything, i just think it's your right to know
it's not like i care or anything, i just think it's your right to know
- December 31st, 2007, 11:10 am
- Forum: Hall of Shame
- Topic: Adjust your monacles
- Replies: 35
- Views: 14763
Re: Adjust your monacles
ARTISTS DEPICTION
- December 31st, 2007, 7:19 am
- Forum: Hall of Shame
- Topic: Adjust your monacles
- Replies: 35
- Views: 14763
Re: lol
i'm impressed with the volume
enough material to jerk it three times, thanks guys
enough material to jerk it three times, thanks guys