Idlewood Slum Disciples

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DJ_Cruz
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Re: Idlewood Slum Disciples

Post by DJ_Cruz »

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Bankwell
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Re: Idlewood Slum Disciples

Post by Bankwell »

DJ_Cruz wrote:Image
posting this twice so we can get more laughs out of something that was funny a year ago.
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Jay_Vegas
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Re: Idlewood Slum Disciples

Post by Jay_Vegas »

I really don't understand why Ballas doesn't just get purged and given as a slot to a family as an official one, seeing as horrible players only seem to join it, and it seems to lack leadership.
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James_Brewer
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Re: Idlewood Slum Disciples

Post by James_Brewer »

this dude bankwell already leads ballas so how you gonna lead two gangs at once? im lost
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Re: Idlewood Slum Disciples

Post by Bankwell »

James_Brewer wrote:this dude bankwell already leads ballas so how you gonna lead two gangs at once? im lost
Ballas is not a gang that needs supervision 24/7. People like tay tillah who kill people all the time, I cant really teach them, only kick them. And there is rarely any noobs who want to actually learn to play the game. This family would be a family to actually spend my time in and run as a normal family, as I have found myself doing countless hours on my Ballas account doing nothing because there isn't anything to do, but this actually offers something for me to be able to run at all times.
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Jay_Vegas
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Re: Idlewood Slum Disciples

Post by Jay_Vegas »

Then just request ballas to become official? I dont see why theyre there, it just gives idiots the /f commands, a spawn, flocker and gangcars.
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Re: Idlewood Slum Disciples

Post by Bankwell »

Jay_Vegas wrote:Then just request ballas to become official? I dont see why theyre there, it just gives idiots the /f commands, a spawn, flocker and gangcars.
Ballas isn't my idea for a gang. I became leader of the Ballas to help so the Ballas aren't terrible anymore. But the people who come into this server speak maybe 10 words of english or are just completely retarded, so it's nearly impossible to help.
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Re: Idlewood Slum Disciples

Post by Antonio_Havarti »

SUPPORT


and i want to join too.
Yo DeAndre what`s new?
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Re: Idlewood Slum Disciples

Post by Bankwell »

Antonio_Havarti wrote:SUPPORT


and i want to join too.
thanks for the support
if you're interested in joining please read this - http://www.szrgta.com/szr/forum/viewtop ... 10&t=19601
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Re: Idlewood Slum Disciples

Post by Bankwell »

Updated the members list
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Re: Idlewood Slum Disciples

Post by Slopko »

So after Jack Cook's DM and Chicken Running spree last night you still have him in your gang? See you in game.
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Re: Idlewood Slum Disciples

Post by Andre_Dupas »

Slopko wrote:So after Jack Stone's DM and Chicken Running spree last night you still have him in your gang? See you in game.


Fix'd
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Re: Idlewood Slum Disciples

Post by stenchman »

gang stinks
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Re: Idlewood Slum Disciples

Post by Kevin Pearce »

Good luck, SUPPORT. :arghy:
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Re: Idlewood Slum Disciples

Post by Bankwell »

stenchman wrote:gang stinks
says a geardud
Kevin Pearce wrote:Good luck, SUPPORT.
thanks for the support
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Re: Idlewood Slum Disciples

Post by haz0r »

no offense bankwell but really it's just another boring generic hood gang, this time with random skins (it's your gang), I think stenchman is entitled to his opinion. If it had an ounce of originality I'd probably say otherwise
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Re: Idlewood Slum Disciples

Post by Bankwell »

haz0r wrote:no offense bankwell but really it's just another boring generic hood gang, this time with random skins (it's your gang), I think stenchman is entitled to his opinion. If it had an ounce of originality I'd probably say otherwise
I just think that if we were given the chance to have our own gang, we could make an impact in the server, a good contribution. Just because it's a street gang doesn't mean it couldn't be a gang with potential.
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Re: Idlewood Slum Disciples

Post by Bankwell »

alright, me and michael decided on a completely different set of skins.
we think this could be a lot more fitting. it'll move us away from a "gangsta" theme and more of the "slum" theme that out name insists. maybe this could help us out, but I think these skins are a lot more themed
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Re: Idlewood Slum Disciples

Post by Juke »

yaaaaaaaay the skins actually sorta make sense
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Re: Idlewood Slum Disciples

Post by Bankwell »

Juke wrote:yaaaaaaaay the skins actually sorta make sense
yeah it took a while to realize there wouldn't be flashy gangsters with a bunch of jewelry in the slums, but we got it eventually
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Re: Idlewood Slum Disciples

Post by Moe_City »

Bankwell wrote:
Juke wrote:yaaaaaaaay the skins actually sorta make sense
yeah it took a while to realize there wouldn't be flashy gangsters with a bunch of jewelry in the slums, but we got it eventually
yea i support these guys, they rp well and know that they got those skins right, its starting to go together more. good luck
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Re: Idlewood Slum Disciples

Post by Jack_Stone »

Thanks to Jack and his Stubborn'ness for the new skins, heh. :smithwagon:
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Re: Idlewood Slum Disciples

Post by mike_mocanu »

Jack_Stone wrote:Thanks to Jack and his Stubborn'ness for the new skins, heh. :smithwagon:
Indeed, much love buddy.
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Bankwell
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Re: Idlewood Slum Disciples

Post by Bankwell »

members list updated
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Xavier
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Re: Idlewood Slum Disciples

Post by Xavier »

I know I'm probably considered biased in this supporting, but these guys actually rp. 'nuff said.
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