Military-Base by Bruce Raifords

Place all new suggestions here, for easy viewing.

Moderators: Forum Moderators, Server Moderators

Forum rules
Suggestions is a moderated OOC forum.

Inflammatory bullshit, thread de-railing, or anything other than suggestions or constructive criticism may result in punitive action.
Post Reply
User avatar
Bruce_Raifords
Posts: 9.0
Joined: January 27th, 2012, 1:03 am

Military-Base by Bruce Raifords

Post by Bruce_Raifords »

I saw a lot of players ig that they're a soldiers, so I decided to build for them a base or something like that, here's the pictures.


Today, I finished doing a military base in Los Santos not in the desert it's kinda weird but this is cool, I hope you all will like it, here's some pictures:-

Image

Image

Image

Image

Here's the codes, I converted them from MTA to Samp so the owner can do it easly, of course if he wants this, please reply!

Code: Select all

AddStaticVehicle(470,1099.90002441,-1773.69995117,13.50000000,90.00000000,123,-1); //Patriot
AddStaticVehicle(470,1099.69995117,-1769.80004883,13.50000000,90.00000000,-1,-1); //Patriot
AddStaticVehicle(470,1099.50000000,-1763.90002441,13.50000000,90.00000000,-1,-1); //Patriot
AddStaticVehicle(470,1099.59997559,-1757.90002441,13.50000000,90.00000000,-1,-1); //Patriot
AddStaticVehicle(432,1079.50000000,-1754.90002441,13.50000000,90.00000000,-1,-1); //Rhino
AddStaticVehicle(432,1079.40002441,-1765.19995117,13.50000000,90.00000000,-1,-1); //Rhino
AddStaticVehicle(432,1080.00000000,-1771.90002441,13.50000000,90.00000000,-1,-1); //Rhino
AddStaticVehicle(433,1063.40002441,-1772.30004883,13.89999962,90.00000000,-1,-1); //Barracks
AddStaticVehicle(433,1063.90002441,-1765.30004883,14.00000000,90.00000000,-1,-1); //Barracks
AddStaticVehicle(433,1063.59997559,-1757.69995117,14.00000000,90.00000000,-1,-1); //Barracks
CreateObject(7023,1082.59997559,-1744.59997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(vgngatesecurity) (1)
CreateObject(988,1077.80004883,-1747.90002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (1)
CreateObject(988,1072.30004883,-1747.90002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (2)
CreateObject(988,1066.90002441,-1748.19995117,12.39999962,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (3)
CreateObject(988,1061.40002441,-1748.19995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (4)
CreateObject(988,1058.90002441,-1750.90002441,12.60000038,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (5)
CreateObject(988,1059.00000000,-1756.30004883,12.60000038,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (6)
CreateObject(988,1059.09997559,-1761.69995117,12.60000038,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (7)
CreateObject(988,1059.09997559,-1767.19995117,12.50000000,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (8)
CreateObject(988,1059.00000000,-1772.59997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (9)
CreateObject(988,1063.19995117,-1776.40002441,12.30000019,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (10)
CreateObject(988,1068.59997559,-1776.50000000,12.30000019,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (11)
CreateObject(988,1074.09997559,-1776.50000000,12.30000019,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (12)
CreateObject(988,1079.69995117,-1776.50000000,12.30000019,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (13)
CreateObject(988,1085.19995117,-1776.50000000,12.30000019,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (14)
CreateObject(988,1090.69995117,-1776.50000000,12.30000019,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (15)
CreateObject(988,1096.30004883,-1776.50000000,12.30000019,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (16)
CreateObject(988,1101.80004883,-1776.50000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (17)
CreateObject(988,1104.50000000,-1773.59997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (18)
CreateObject(988,1104.59997559,-1768.00000000,12.60000038,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (19)
CreateObject(988,1104.59997559,-1762.50000000,12.50000000,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (20)
CreateObject(988,1104.59997559,-1757.00000000,12.60000038,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (21)
CreateObject(988,1104.50000000,-1751.50000000,12.50000000,0.00000000,0.00000000,90.00000000); //object(ws_apgate) (22)
CreateObject(988,1102.00000000,-1748.69995117,12.39999962,0.00000000,0.00000000,0.00000000); //object(ws_apgate) (26)
CreateObject(3749,1091.90002441,-1748.50000000,18.29999924,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (1)
CreateObject(987,1086.50000000,-1748.50000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
CreateObject(1411,1058.80004883,-1778.00000000,14.19999981,0.00000000,0.00000000,90.00000000); //object(dyn_mesh_1) (1)
CreateObject(1411,1061.40002441,-1776.40002441,14.00000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_1) (2)

/*
Objects converted: 28
Vehicles converted: 10
Vehicle models found: 3
----------------------------------------------------------------------------------------------------------------------------------------
Hopefully that the admins will like this.
Hint: I'll be so glad if you guys tell me what you wanna me build :), waiting for some more ideas.
Bruce RaIfoRds
Post Reply