Things generally for cops
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Things generally for cops
Hey. Some suggestions that I think are not too far-flunged:
Expand the line of time a player is cuffed. It is remotely insurmountable to devote much role play to one before detention.
Change 'you are not a member of the X' to 'you cannot hotwire this' in the u/c vehicles of respective agencies.
Change u/c agent's guns from SPAS to Deagle.
Add flair to the respective ranks such as PD shades, police ballcaps, whatever
Expand the line of time a player is cuffed. It is remotely insurmountable to devote much role play to one before detention.
Change 'you are not a member of the X' to 'you cannot hotwire this' in the u/c vehicles of respective agencies.
Change u/c agent's guns from SPAS to Deagle.
Add flair to the respective ranks such as PD shades, police ballcaps, whatever
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Re: Things generally for cops
I'm pretty sure that's already scripted.stenchman wrote:Add flair to the respective ranks such as PD shades, police ballcaps, whatever
If you think you don't have enough time to play... think again
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Re: Things generally for cops
Yes to this.stenchman wrote:
Expand the line of time a player is cuffed. It is remotely insurmountable to devote much role play to one before detention.
And fuck that shit!stenchman wrote:
Add flair to the respective ranks such as PD shades, police ballcaps, whatever
Also something should be done about G bugging into peoples cars, A guy gets arrested he's standing in the middle of the street and we have to quickly rush him into the car and away from people and cannot role play because there's always someone who's going to come crashing into the crowed of cops and pick the guy up right in front of us. Should be a command like picking up a flair to drag them to the car that takes like 5 or so seconds so they can't just fling away right in front of you. Because think about it a cop cuff you, you can't realistically get into a vehicle on your own. But a buddy could help you out, just shouldn't be by car ramming a bunch of cops and having the guy magically get in the back seat of your car.
Copzor Sammy_Salsa
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Rachael wrote:szr.shithou.se
Rachael wrote: [edit] actually forget that idea its dumb
[edit][edit] players are dumb
Re: Things generally for cops
you could probably get into a car handcuffed, i'm not buying that portion of the argument
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Re: Things generally for cops
So you're saying that in real life you could be standing around a bunch of cops and have someone come drive up somewhat next to you outside the circle of cops for you Start air jogging in place, and get into a car with closed door all while cuffed? Has everyone taking mister Houdini magic classes?Juke wrote:you could probably get into a car handcuffed, i'm not buying that portion of the argument
Copzor Sammy_Salsa
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Rachael wrote:szr.shithou.se
Rachael wrote: [edit] actually forget that idea its dumb
[edit][edit] players are dumb
Re: Things generally for cops
jjimmy jakins quit usurping my thread you moron
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Re: Things generally for cops
bite me.stenchman wrote:jjimmy jakins quit usurping my thread you moron
Copzor Sammy_Salsa
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Rachael wrote:szr.shithou.se
Rachael wrote: [edit] actually forget that idea its dumb
[edit][edit] players are dumb
Re: Things generally for cops
people rescuing others from arrest, sounds like rp to me. you are just lazy man.
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Re: Things generally for cops
I'm saying make it so there is an attempt command, having someone be surrounding by cops and then just vanish into someones car is quite none RP, it should be hey there's a cop there someone distract him while i get this guy into my car "john Reed attempts to put "Name" in [seat 1-3] if no interoptions happen then he gets pulled into the car if the cop is there (like he would be irl) he would grab a hold of the person stooping them from getting in the car and try and arrest the person trying to save him, A snatch and go doesn't happen that easily you know.John Reed wrote:people rescuing others from arrest, sounds like rp to me. you are just lazy man.
Copzor Sammy_Salsa
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Rachael wrote:szr.shithou.se
Rachael wrote: [edit] actually forget that idea its dumb
[edit][edit] players are dumb
Re: Things generally for cops
me attempts to punch u
s/f
s/f
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Re: Things generally for cops
Fuck it i give up.
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Rachael wrote:szr.shithou.se
Rachael wrote: [edit] actually forget that idea its dumb
[edit][edit] players are dumb
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Re: Things generally for cops
we just get the usual, huh trying to escape? /su johnny_mclanne escapeJuke wrote:me attempts to punch u
s/f
If you think you don't have enough time to play... think again
Re: Things generally for cops
it is very difficult to script an effective 'block' for this exploit, just saying...
any attempt to do so would result in the player being thrown out a few seconds later.. even less rp
any attempt to do so would result in the player being thrown out a few seconds later.. even less rp
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Re: Things generally for cops
jimmy jakens i think what you really want is a mechanic that doesn't let cops detain people instantly by sprinting to cars
eg you have to use one of those shitty slow walk styles to get to your car, and if you start to sprint you let go of the person you are escorting. the current system can be used with a simple bind, and a quick chickenrun to the car, instead of a REALISTIC method of walking the cuffed person to the car.
this shit goes both ways you know
eg you have to use one of those shitty slow walk styles to get to your car, and if you start to sprint you let go of the person you are escorting. the current system can be used with a simple bind, and a quick chickenrun to the car, instead of a REALISTIC method of walking the cuffed person to the car.
this shit goes both ways you know
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Re: Things generally for cops
That's not the point of this, what bothers me is that when it come to Finally getting that person i've been after i don't like to be like " FUCK HURRY, DRAG HIM TO THE CAR AND DRIVE INTO PD BASEMENT SO HE DOESN'T GET AWAY" i actually like to Roleplay with them and ask them stuff, but i feel like you really cant do that without some guy crashing into you getting the guy to G bug and drive off, leaving you to go through the hole situation again. I'm not asking for something to deal with the person faster i'm asking for something to make the interaction better. If the person has someone to help them get away sure go for it! just make it better then car ramming a bunch of cops, and getting your bud to somehow appear in a car even tho he's surrounded by cops.DUMB IDIOT 2 wrote:jimmy jakens i think what you really want is a mechanic that doesn't let cops detain people instantly by sprinting to cars
eg you have to use one of those shitty slow walk styles to get to your car, and if you start to sprint you let go of the person you are escorting. the current system can be used with a simple bind, and a quick chickenrun to the car, instead of a REALISTIC method of walking the cuffed person to the car.
this shit goes both ways you know
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Rachael wrote:szr.shithou.se
Rachael wrote: [edit] actually forget that idea its dumb
[edit][edit] players are dumb
Re: Things generally for cops
so you're saying realism should only be enforced when the PD needs it to be?
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Re: Things generally for cops
i think what jimmy jakens wants is a tazer-style weapon that automatically arrests/freezes everything within a 1km radius of his location, so that he can "ask them stuff"
Re: Things generally for cops
this would be a nice suggestion:
Force continum (Equal or Lesser force)
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Re: Things generally for cops
Shut up.DUMB IDIOT 2 wrote:i think what jimmy jakens wants is a tazer-style weapon that automatically arrests/freezes everything within a 1km radius of his location, so that he can "ask them stuff"
I think Sammy is going about this awkwardly, also highjacking a thread. Sammy, make a separate post.
Everyone else, shut up unless it's about the actual topic.
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Re: Things generally for cops
Adding /togradio. It would be useful