How SZRGTA can could look in San Fierro
Moderators: Forum Moderators, Server Moderators
Forum rules
Suggestions is a moderated OOC forum.
Inflammatory bullshit, thread de-railing, or anything other than suggestions or constructive criticism may result in punitive action.
Suggestions is a moderated OOC forum.
Inflammatory bullshit, thread de-railing, or anything other than suggestions or constructive criticism may result in punitive action.
How SZRGTA can could look in San Fierro
Well i no what u see rite colored dots and rectangles
Dots:
Wells the Dots are MC they got the same colored patten dark or light
And Drugs points are the same
Dark Blue is C Drop Light Blue is C Pick up
Yellow Drop is A pick up Lighter Yellow is A drop
the pink dot is b pick up The purple dot is b drop off
Both Brown Dots are drug points
The Green dot is the bank
Rectangles are jobs points:
Brick Red is Wheelman Job
The Merc Job
Drug Dealer Job
Arms Dealer Job
Name:Ryosuke_Tojo
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC
Al_Yu wrote:Dude has a sword, you best not fuck with him.
-
- Posts: 1749.0
- Joined: November 6th, 2008, 7:22 am
- Game Name(s): Miquel_Lacoste
- Contact:
Re: How SZRGTA can could look in San Fierro
Well, great effort but it wont happen so soon...as i know, they already planned once about moving into San Fierro
Re: How SZRGTA can could look in San Fierro
well i just put these pots because i think its a good place 4 points or job placesMiquel Lacoste wrote:Well, great effort but it wont happen so soon...as i know, they already planned once about moving into San Fierro
Name:Ryosuke_Tojo
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC
Al_Yu wrote:Dude has a sword, you best not fuck with him.
-
- Posts: 163.0
- Joined: January 11th, 2009, 1:56 pm
- Game Name(s): John Torino
- Location: Norway
Re: How SZRGTA can could look in San Fierro
Well, it had been nice to move into SF.
Becouse it had been much better HQ's and mat pickups and stuff.
This should be done thought :)
Becouse it had been much better HQ's and mat pickups and stuff.
This should be done thought :)
.
Re: How SZRGTA can could look in San Fierro
Me and James were checkin out SF yesterday, and really there isn't shit for gang HQ spots. And also none of the gangs would fit in there, roleplay wise. I mean where the fuck is Grove Street Families supposed to live out there, it's all rich neighborhoods, oh and there's no grove street.... Same thing applies to the other gangs, the town just doesn't match the gangs.
L
A
T
E
R
S
A
T
E
R
S
-
- Posts: 463.0
- Joined: October 19th, 2008, 5:09 am
- Game Name(s): Kofi_Kingston Samuel_L_Jackson Dave_Mustaine
- Location: ☢ haz ☢
Re: How SZRGTA can could look in San Fierro
Grove can just use that petrol station/mod shop from singleplayer. Other than that it's fine, Los Santos is a pile of shit after you been playing in it for a while.Slopko wrote:Me and James were checkin out SF yesterday, and really there isn't shit for gang HQ spots. And also none of the gangs would fit in there, roleplay wise. I mean where the fuck is Grove Street Families supposed to live out there, it's all rich neighborhoods, oh and there's no grove street.... Same thing applies to the other gangs, the town just doesn't match the gangs.
<stenchman> ☣☠④②ⓞ☠☣
-
- Posts: 40.0
- Joined: February 10th, 2009, 12:05 am
- Game Name(s): Joe_Crane
- Location: Russia
Re: How SZRGTA can could look in San Fierro
Would be nice, if we could use both cities. But...
Re: How SZRGTA can could look in San Fierro
theres that crackden and the strip club near the golden bridge or the harborSlopko wrote:Me and James were checkin out SF yesterday, and really there isn't shit for gang HQ spots. And also none of the gangs would fit in there, roleplay wise. I mean where the fuck is Grove Street Families supposed to live out there, it's all rich neighborhoods, oh and there's no grove street.... Same thing applies to the other gangs, the town just doesn't match the gangs.
Name:Ryosuke_Tojo
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC
Al_Yu wrote:Dude has a sword, you best not fuck with him.
Re: How SZRGTA can could look in San Fierro
its would be kool but there need to be 2 pds places like lspd and sfpd and both can work together sometimesJoe_Crane wrote:Would be nice, if we could use both cities. But...
Name:Ryosuke_Tojo
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC
Al_Yu wrote:Dude has a sword, you best not fuck with him.
-
- Posts: 965.0
- Joined: October 4th, 2008, 12:53 pm
- Location: MO FUCKEN CANADA EH?!
Re: How SZRGTA can could look in San Fierro
I actually made a megathread about the move to SF. I found 43 HQ spots.
Re: How SZRGTA can could look in San Fierro
But .. it would make the server seem less populated!Joe_Crane wrote:Would be nice, if we could use both cities. But...
I still think [and have posted it in every thread] that San Fierro would be a wiser choice for SZR! It's more compact, which makes the server seem more active. It would also bring in a fresh new breeze to the everlasting sight of Los Santos!
Gangs would just have to adapt to the change! Grove Street could change their name and go into a whole different RP-direction for example. Or a whole new bunch of gangs etc etc! There's endless possibilities!
Kitty_Mason wrote:Rho wrote:im hung like a chinese mouse and will never get to see boobs like those let alone play with them
-
- Posts: 962.0
- Joined: July 24th, 2008, 12:39 pm
- Contact:
Re: How SZRGTA can could look in San Fierro
SZR will move to SF at some point, it's just a shitload of to move all the coordinates. It'll probably happen whenever we move to MTA.
toretto wrote:And to that Abramo idiot donkesson I like how you say "get on the point i got u nigga" when I wasn't the one who said it you are generally an all around faggot who thinks he knows every single thing about SZR and everyone who plays Fuck Off all you haters.
-
- Posts: 1749.0
- Joined: November 6th, 2008, 7:22 am
- Game Name(s): Miquel_Lacoste
- Contact:
Re: How SZRGTA can could look in San Fierro
What's wrong with Los Santos, that everyone want's to move?
Re: How SZRGTA can could look in San Fierro
There's nothing wrong with Los Santos, it would just make more sense to place this server in San Fierro, as it would make it seem 'more populated'.Miquel Lacoste wrote:What's wrong with Los Santos, that everyone want's to move?
Kitty_Mason wrote:Rho wrote:im hung like a chinese mouse and will never get to see boobs like those let alone play with them
-
- Posts: 1749.0
- Joined: November 6th, 2008, 7:22 am
- Game Name(s): Miquel_Lacoste
- Contact:
Re: How SZRGTA can could look in San Fierro
Well, when we move into MTA then it happens maybe...
Re: How SZRGTA can could look in San Fierro
Ok, I still don't quite get this!Miquel Lacoste wrote:Well, when we move into MTA then it happens maybe...
Somebody, please, explain to me what the core difference between MTA and SA:MP is.
Why can't the server stay on SA:MP?
Seeking some clarification here :)
Kitty_Mason wrote:Rho wrote:im hung like a chinese mouse and will never get to see boobs like those let alone play with them
-
- Posts: 1749.0
- Joined: November 6th, 2008, 7:22 am
- Game Name(s): Miquel_Lacoste
- Contact:
Re: How SZRGTA can could look in San Fierro
i dont have anything against Sa:MP but..The move to the MTA Engine will be delayed until the release of a stable version of MTA., i hope that they wont make any good version, hahaBanjo wrote:Ok, I still don't quite get this!Miquel Lacoste wrote:Well, when we move into MTA then it happens maybe...
Somebody, please, explain to me what the core difference between MTA and SA:MP is.
Why can't the server stay on SA:MP?
Seeking some clarification here :)
-
- Posts: 962.0
- Joined: July 24th, 2008, 12:39 pm
- Contact:
Re: How SZRGTA can could look in San Fierro
Because SA:MP is a horribly coded piece of shit program.Banjo wrote:Ok, I still don't quite get this!
Somebody, please, explain to me what the core difference between MTA and SA:MP is.
Why can't the server stay on SA:MP?
Seeking some clarification here :)
toretto wrote:And to that Abramo idiot donkesson I like how you say "get on the point i got u nigga" when I wasn't the one who said it you are generally an all around faggot who thinks he knows every single thing about SZR and everyone who plays Fuck Off all you haters.
Re: How SZRGTA can could look in San Fierro
Mta has really good sync, you shoot at the player instead of lead aiming. No wierd animation glitches when getting in/out of cars. Practically no limits on the ammount of vehicles, pickups, checkpoints etc. Ped support. Real nice GUI. Server side mods that everyone can see. The possibility to enable/disable flying cars, drive on water etc in gamemodes. Control over all the weapon skills, and with the CJ skin clothes, muscle, fat stats etc. Custom sounds, and loads more stuff I can't think of off hand. DP2.3 was glitchy as fuck but the latest builds are great.Banjo wrote: Ok, I still don't quite get this!
Somebody, please, explain to me what the core difference between MTA and SA:MP is.
Why can't the server stay on SA:MP?
Seeking some clarification here :)
-
- Posts: 57.0
- Joined: February 1st, 2009, 9:58 am
- Game Name(s): Jane_Parker
- Location: Butt fuck nowhere
Re: How SZRGTA can could look in San Fierro
Just looked at the MTA webby, can you switch off the cheats, like jetpac and driving on water? if you carnt then it will ruin the hole point of RP, if you can disable it then im in full support!
-
- Posts: 80.0
- Joined: April 11th, 2009, 4:45 am
Re: How SZRGTA can could look in San Fierro
I've always supported moving to San Fierro and MTA but it won't happen
Re: How SZRGTA can could look in San Fierro
Pedestrians would be awesome as fuck.Kaze wrote: Mta has really good sync, you shoot at the player instead of lead aiming. No wierd animation glitches when getting in/out of cars. Practically no limits on the ammount of vehicles, pickups, checkpoints etc. Ped support. Real nice GUI. Server side mods that everyone can see. The possibility to enable/disable flying cars, drive on water etc in gamemodes. Control over all the weapon skills, and with the CJ skin clothes, muscle, fat stats etc. Custom sounds, and loads more stuff I can't think of off hand. DP2.3 was glitchy as fuck but the latest builds are great.
The Captain wrote:Szr will die with that new shit..Today i lost 22750kB 46KC AND 2410KA FROM GROVE DMERS...I WILL NOT PLAY HERE ANY MORE UNTIL THAT SHIT WILL CHANGE...SZR SUCKS WITH THAT SHIT..BYE BYE MY FRIENDS...
-
- Posts: 69.0
- Joined: December 11th, 2008, 5:50 am
Re: How SZRGTA can could look in San Fierro
peds would be cool but im sure it would lead to ppl killing them since peds cant report they being DMed lol.
Re: How SZRGTA can could look in San Fierro
Why not move some stuff out to the country side? like 24/7's, drugs and guns..instead of an entire city the country side would be better for activity if there were a large amount of players on the server with the small towns and long roads that lead to them. Sf is just way too big to fill up and make it active with players it just wouldnt look right and the country surrounds Ls all the way its also pretty original and would add new rp. just a suggestion
Re: How SZRGTA can could look in San Fierro
That has to be the dumbest reason not to have pedestrians I have ever read.Azn_Dragon wrote:peds would be cool but im sure it would lead to ppl killing them since peds cant report they being DMed lol.
Uh SF is SMALLER than LS.Marbles wrote:sf is just way too big to fill up and make it active with players it just wouldnt look right
L
A
T
E
R
S
A
T
E
R
S