2 housecars?

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Yes no mayb

yes
33
77%
no
8
19%
maybe
2
5%
 
Total votes: 43

vietboi2
Posts: 77.0
Joined: March 30th, 2009, 12:39 am

2 housecars?

Post by vietboi2 »

Hi i am Ryosuke i been wonder why cant we get 2 housecars because people sometimes get bored with one car and sometimes they want a boat or a hili mayb even a motorcyle i think its better buts if u get a 2nd house car u will start with that noobie clover or tampa can if u wanna upgrade ur 2nd house car the command should be
/carupgrade [1-2] [list-car-spawn]
and if u bought a new house
/buyhouse car [1-2]

if u want a carcolor changed
/buyhousecarcolor [1-2] [color id]

:D sooooooooooo plz vote yes on 1 more house car :D
Name:Ryosuke_Tojo
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC

Al_Yu wrote:Dude has a sword, you best not fuck with him.
Al_Yu
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Re: 2 housecars?

Post by Al_Yu »

As long as your provide the command syntax coding something in is a breeze :science:
<DoctorJones> al can you spawn the big smoke statue anywhere?
<&Al_Yu>I break the server enough as it is
itawwwa
Posts: 12.0
Joined: October 20th, 2008, 8:10 am

Re: 2 housecars?

Post by itawwwa »

Maybe not 2 housecars, but 1 normal car and 1 funny thing. I want to have a normal car, like my Tornado or something, and I want fex. pink Mower at the same time. Or a boat. It´s stupid not to have a good car that people cannot steal me, just to have a stupid boat that is funny, but with no real use...

BUT - I don´t know how many cars can SA:MP server handle, and if it was possible server-side, it would probably increase lag and set my FpS to -2 .

So it´s of course a good idea, but I don´t think it´s technically possible...
Miquel Lacoste
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Re: 2 housecars?

Post by Miquel Lacoste »

Like we all know, there is cars limit in SA:MP servers, and when we all want like 2 housecars....then they have to remove random cars from streets, and this will cause:

1.Shitload coding/script changes
2.SZR wont be so popular anymore because newcomers are all mostly riding around with random cars, and imagine, you join server and there isnt any random car around.
3. There comes time when they cant add more cars.
David_York
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Joined: October 4th, 2008, 12:53 pm
Location: MO FUCKEN CANADA EH?!

Re: 2 housecars?

Post by David_York »

Or have this made...

/Garage

(List appears)

[Garage]
_____________
Car 1: Infernus
Car 2: Freeway
_____________
[Take/Store]

/Garage Take 1

(The Infernus is then loaded at your car spawn.)

__________________
Currently we have it so your house car loads when you login, this is to lower the amount of cars currently on the server.
With this feature you can keep the amount of cars at the normal low.

To lower the amount of cars on the server even more you use /garage store. This will remove your car from the server and will make the server one less car from being full.
itawwwa
Posts: 12.0
Joined: October 20th, 2008, 8:10 am

Re: 2 housecars?

Post by itawwwa »

David_York wrote:Or have this made...

/Garage

(List appears)

[Garage]
_____________
Car 1: Infernus
Car 2: Freeway
_____________
[Take/Store]

/Garage Take 1

(The Infernus is then loaded at your car spawn.)

__________________
Currently we have it so your house car loads when you login, this is to lower the amount of cars currently on the server.
With this feature you can keep the amount of cars at the normal low.

To lower the amount of cars on the server even more you use /garage store. This will remove your car from the server and will make the server one less car from being full.
Well, this is a really good idea i think.
Miquel Lacoste
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Joined: November 6th, 2008, 7:22 am
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Re: 2 housecars?

Post by Miquel Lacoste »

i like the David plan, that may work out
Joe_Crane
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Location: Russia

Re: 2 housecars?

Post by Joe_Crane »

itawwwa wrote:
David_York wrote:Or have this made...

/Garage

(List appears)

[Garage]
_____________
Car 1: Infernus
Car 2: Freeway
_____________
[Take/Store]

/Garage Take 1

(The Infernus is then loaded at your car spawn.)

__________________
Currently we have it so your house car loads when you login, this is to lower the amount of cars currently on the server.
With this feature you can keep the amount of cars at the normal low.

To lower the amount of cars on the server even more you use /garage store. This will remove your car from the server and will make the server one less car from being full.
Well, this is a really good idea i think.
itawwwa
Posts: 12.0
Joined: October 20th, 2008, 8:10 am

Re: 2 housecars?

Post by itawwwa »

Giving us more cars while actually lowering the amount of them, wow.
But i think it does need /buy housecar 1 /buy housecar 2 etc. Because I dont want my heli to spawn near a wall, I dont want my car to spawn on the roof and I dont want my boat to spawn on the street.
( I have no heli, neither a boat. Just an example. )
Mrado
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Re: 2 housecars?

Post by Mrado »

/code

<script gets coded>
User avatar
teh_flo
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Re: 2 housecars?

Post by teh_flo »

Mrado wrote:/code

<script gets coded>
It's easy to code the command and change the housing script, if you want I'll show you the piece of code that needs to be changed/added.
Teh_Flo -> Level 0 -> None Yet
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David_York
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Re: 2 housecars?

Post by David_York »

I'll be making a more detailed suggestion towards my idea.
vietboi2
Posts: 77.0
Joined: March 30th, 2009, 12:39 am

Re: 2 housecars?

Post by vietboi2 »

David_York wrote:Or have this made...

/Garage

(List appears)

[Garage]
_____________
Car 1: Infernus
Car 2: Freeway
_____________
[Take/Store]

/Garage Take 1

(The Infernus is then loaded at your car spawn.)

__________________
Currently we have it so your house car loads when you login, this is to lower the amount of cars currently on the server.
With this feature you can keep the amount of cars at the normal low.

To lower the amount of cars on the server even more you use /garage store. This will remove your car from the server and will make the server one less car from being full.
hmm i like it :D
Name:Ryosuke_Tojo
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC

Al_Yu wrote:Dude has a sword, you best not fuck with him.
Miquel Lacoste
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Joined: November 6th, 2008, 7:22 am
Game Name(s): Miquel_Lacoste
Contact:

Re: 2 housecars?

Post by Miquel Lacoste »

vietboi2 wrote:
David_York wrote:Or have this made...

/Garage

(List appears)

[Garage]
_____________
Car 1: Infernus
Car 2: Freeway
_____________
[Take/Store]

/Garage Take 1

(The Infernus is then loaded at your car spawn.)

__________________
Currently we have it so your house car loads when you login, this is to lower the amount of cars currently on the server.
With this feature you can keep the amount of cars at the normal low.

To lower the amount of cars on the server even more you use /garage store. This will remove your car from the server and will make the server one less car from being full.
hmm i like it :D
Yeah, David has awesome plans.
Al_Yu
Administrator
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Joined: December 31st, 2007, 4:22 pm

Re: 2 housecars?

Post by Al_Yu »

teh_flo wrote:
Mrado wrote:/code

<script gets coded>
It's easy to code the command and change the housing script, if you want I'll show you the piece of code that needs to be changed/added.
Quoting the funny part
<DoctorJones> al can you spawn the big smoke statue anywhere?
<&Al_Yu>I break the server enough as it is
Greg_Moyer
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Re: 2 housecars?

Post by Greg_Moyer »

teh_flo wrote:
Mrado wrote:/code

<script gets coded>
It's easy to code the command and change the housing script, if you want I'll show you the piece of code that needs to be changed/added.
How did you get our code? How do you know what we need to change?
<DoctorJones> actually greg was really accurate
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<DoctorJones> [08:18:41 PM] *** Blitz has joined #gta.
<tmm3k> 22 seconds off
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John_Pendergast
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Location: Hungary

Re: 2 housecars?

Post by John_Pendergast »

Greg_Moyer wrote:How did you get our code? How do you know what we need to change?
Even if it's modified like hell, you are still began with Godfather script, so there might be similarities.
John Pendergast
Al_Yu
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Re: 2 housecars?

Post by Al_Yu »

^ Sig+post combo owns right here
<DoctorJones> al can you spawn the big smoke statue anywhere?
<&Al_Yu>I break the server enough as it is
vietboi2
Posts: 77.0
Joined: March 30th, 2009, 12:39 am

Re: 2 housecars?

Post by vietboi2 »

Miquel Lacoste wrote:
vietboi2 wrote:
David_York wrote:Or have this made...

/Garage

(List appears)

[Garage]
_____________
Car 1: Infernus
Car 2: Freeway
_____________
[Take/Store]

/Garage Take 1

(The Infernus is then loaded at your car spawn.)

__________________
Currently we have it so your house car loads when you login, this is to lower the amount of cars currently on the server.
With this feature you can keep the amount of cars at the normal low.

To lower the amount of cars on the server even more you use /garage store. This will remove your car from the server and will make the server one less car from being full.
hmm i like it :D
Yeah, David has awesome plans.
yea its good but i wonder it will be accepted i want more then 1 loney car :(
Name:Ryosuke_Tojo
Car:Hotring Racer B
Jobs Levels:Car Jacking:5 Arms:4 Merc:5 Wheelman:4
Family:CBC

Al_Yu wrote:Dude has a sword, you best not fuck with him.
Ari_Papadopoulos
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Re: 2 housecars?

Post by Ari_Papadopoulos »

Would you guys who want this be willing to pay a monthly donation fee to cover server/Ventrilo bills and get this as a bonus?
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Dom
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Re: 2 housecars?

Post by Dom »

How much would it be per month
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Re: 2 housecars?

Post by xXxwEEd420xBRICKx420wEEdxXx »

there wouldnt have needed to be a ventrilo bill!!
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