Bad/good/ideas about NYC map
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Bad/good/ideas about NYC map
sorry guys airport wont be included in the map but only way to get there is by boat i mean getting a ride by boat since thers only 2 islands kind suxs dont want the map to lag the 2nd island will be the city other will be docks/houses
ideas to this map is can there be rob shops if i made any and some other jobs will think of some and some side missions
some good news is that it will be a big city bad news for cops but good news for others criminals cops can get easy lost
oh and yes there will be the brooklyn bridge plz dont count at this as spam oh and need the Owners email so i can give the demo released of the map it also includes the bridge not all of it D: but will include some so just wait till the full release others who want the to see the full map
like i said need the owners email plz pm me and will give u the map to upload ASAP
ideas to this map is can there be rob shops if i made any and some other jobs will think of some and some side missions
some good news is that it will be a big city bad news for cops but good news for others criminals cops can get easy lost
oh and yes there will be the brooklyn bridge plz dont count at this as spam oh and need the Owners email so i can give the demo released of the map it also includes the bridge not all of it D: but will include some so just wait till the full release others who want the to see the full map
like i said need the owners email plz pm me and will give u the map to upload ASAP
Re: Bad/good/ideas about NYC map
your map has a very good start! I hope it is only a rough draft, because you have a lot of work to do!
I'm sure the more effort you put into this the better chance you have that it will be added!
I'm sure the more effort you put into this the better chance you have that it will be added!
Last edited by Slopko on September 16th, 2010, 7:36 pm, edited 1 time in total.
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- Gook_Johnson
- Posts: 945.0
- Joined: July 24th, 2008, 5:40 pm
Re: Bad/good/ideas about NYC map
why are there only 2 islands
Re: Bad/good/ideas about NYC map
PM me the demo I will judge it and test it for exceeding visual object maximums.
[IMG]
Re: Bad/good/ideas about NYC map
FUCK i had to restart my pc long story but will try to make it fast ASAP
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- Posts: 965.0
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- Location: MO FUCKEN CANADA EH?!
Re: Bad/good/ideas about NYC map
What about maximums?
Re: Bad/good/ideas about NYC map
ok the max will be up to 300 or 200 objects since theres only 2 islands and some buildings and appartments and houses etc
oh and the demo is released
link: http://www.mediafire.com/?kqte367lhn9037d
u have to convert the map atleast try it in MTA
this is like my testing map but just added a road block on the bridge bucuz its the demo version there will V2 version of the demo coming soon
remeber to wait for the V2 realease and the finale is i think v3
oh and the demo is released
link: http://www.mediafire.com/?kqte367lhn9037d
u have to convert the map atleast try it in MTA
this is like my testing map but just added a road block on the bridge bucuz its the demo version there will V2 version of the demo coming soon
remeber to wait for the V2 realease and the finale is i think v3
Re: Bad/good/ideas about NYC map
Slopko wrote:that link contains a virus, it hacked my internets
sorry but does anyone know a internet hosting files service for uploading the file?
Re: Bad/good/ideas about NYC map
The problems that are created when undertaking large mapping project like this are as follows.
- vehicles can't be spawned on mapped objects because of the object streamer
- pickups do not work properly
- players can't use entrances because they fall through the map.
- vehicles can't be spawned on mapped objects because of the object streamer
- pickups do not work properly
- players can't use entrances because they fall through the map.
[IMG]
Re: Bad/good/ideas about NYC map
If you want to give us a demo, first convert the mta .map file to pawn using this site.
http://gtamap.delux-host.com/converter/
Then pastebin the converted code using this
http://pawn.pastebin.com/
You copy paste the code and "submit" then copy the link and put it here.
http://gtamap.delux-host.com/converter/
Then pastebin the converted code using this
http://pawn.pastebin.com/
You copy paste the code and "submit" then copy the link and put it here.
[IMG]
Re: Bad/good/ideas about NYC map
sorry can you convert it again, this time select 'PAWN code for sa-mp' from the drop down menu ( you converted it to IPL format )
The output should look like this..
CreateObject( <lots of numbers here > )
If you do this I can have it in the game in 5 minutes so we can all have a look at it.
The output should look like this..
CreateObject( <lots of numbers here > )
If you do this I can have it in the game in 5 minutes so we can all have a look at it.
[IMG]
Re: Bad/good/ideas about NYC map
Rachael wrote:sorry can you convert it again, this time select 'PAWN code for sa-mp' from the drop down menu ( you converted it to IPL format )
The output should look like this..
CreateObject( <lots of numbers here > )
If you do this I can have it in the game in 5 minutes so we can all have a look at it.
my bad
heres the real pawn code
remeber its only the demo D: v2 is coming soon
http://pawn.pastebin.com/Za53BLmp
Re: Bad/good/ideas about NYC map
Soupiest wrote:Rachael wrote:sorry can you convert it again, this time select 'PAWN code for sa-mp' from the drop down menu ( you converted it to IPL format )
The output should look like this..
CreateObject( <lots of numbers here > )
If you do this I can have it in the game in 5 minutes so we can all have a look at it.
my bad
heres the real pawn code
remeber its only the demo D: v2 is coming soon
http://pawn.pastebin.com/Za53BLmp
sorry it wont have as much as that objecets as in the full game its just some addons for the demo 1
http://pawn.pastebin.com/McwCa7y6
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- Posts: 378.0
- Joined: June 23rd, 2010, 12:41 pm
- Game Name(s): Tony_Banananas
- Location: Sanford, NC
Re: Bad/good/ideas about NYC map
Can u put some pics?
The German Organization - The Agency's Gauleiter
Re: Bad/good/ideas about NYC map
http://img522.imageshack.us/i/mtascreen ... 63140.png/Tony_B wrote:Can u put some pics?
http://img706.imageshack.us/i/mtascreen ... 63208.png/
http://img408.imageshack.us/i/mtascreen ... 63212.png/
http://img841.imageshack.us/i/mtascreen20101002163225
http://img697.imageshack.us/i/mtascreen ... 63235.png/
http://img85.imageshack.us/i/mtascreen2 ... 63253.png/
http://img692.imageshack.us/i/mtascreen ... 64838.png/
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- Posts: 378.0
- Joined: June 23rd, 2010, 12:41 pm
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Re: Bad/good/ideas about NYC map
This shit looks hot!
The German Organization - The Agency's Gauleiter
- Tibor1450
- Donut Chaser
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- Location: Hungary.
Re: Bad/good/ideas about NYC map
Indeed, it looks cool, the only problem is that one day after everyone will find millions of exploits considering the playerbase as well.
jimmy buffet
hi
hi
Re: Bad/good/ideas about NYC map
Tibor1450 wrote:Indeed, it looks cool, the only problem is that one day after everyone will find millions of exploits considering the playerbase as well.
the V2 has releaesed Racheal could u update the demo one last time? this is the last update of the map till the full version
http://pawn.pastebin.com/McwCa7y6
it wont have as many objects as on the demo.
the full map will be a little object lower then this
Re: Bad/good/ideas about NYC map
Just a few things I have noticed about your map.
Some of your objects, particulary large flat objects that are placed on top of other objects are not placed correctly. When two flat objects are mapped that close to the same z level, they tend to merge together causing an un-natural effect. You just need to adjust the z value a fraction to avoid this.
I also noticed you have placed the objects at the top of the map where nobody will be bothered going. You should move it closer.
Also, don't forget the points I mentioned earlier in the thread, which make this entire project pretty much a novelty.
Some of your objects, particulary large flat objects that are placed on top of other objects are not placed correctly. When two flat objects are mapped that close to the same z level, they tend to merge together causing an un-natural effect. You just need to adjust the z value a fraction to avoid this.
I also noticed you have placed the objects at the top of the map where nobody will be bothered going. You should move it closer.
Also, don't forget the points I mentioned earlier in the thread, which make this entire project pretty much a novelty.
[IMG]
Re: Bad/good/ideas about NYC map
ok i will fix my objects but cant pplz be teleported to the map by going to the ls docks?Rachael wrote:Just a few things I have noticed about your map.
Some of your objects, particulary large flat objects that are placed on top of other objects are not placed correctly. When two flat objects are mapped that close to the same z level, they tend to merge together causing an un-natural effect. You just need to adjust the z value a fraction to avoid this.
I also noticed you have placed the objects at the top of the map where nobody will be bothered going. You should move it closer.
Also, don't forget the points I mentioned earlier in the thread, which make this entire project pretty much a novelty.
Re: Bad/good/ideas about NYC map
Soupiest wrote:ok i will fix my objects but cant pplz be teleported to the map by going to the ls docks?Rachael wrote:Just a few things I have noticed about your map.
Some of your objects, particulary large flat objects that are placed on top of other objects are not placed correctly. When two flat objects are mapped that close to the same z level, they tend to merge together causing an un-natural effect. You just need to adjust the z value a fraction to avoid this.
I also noticed you have placed the objects at the top of the map where nobody will be bothered going. You should move it closer.
Also, don't forget the points I mentioned earlier in the thread, which make this entire project pretty much a novelty.
ok i fixed and added somethings and a new land to the
map its a little close to SA but its small it has to 2 gang areas and 1 police station in that island it also has appartments
http://pawn.pastebin.com/esDwsedZ