Bad/good/ideas about NYC map

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Soupiest
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Bad/good/ideas about NYC map

Post by Soupiest »

sorry guys airport wont be included in the map but only way to get there is by boat i mean getting a ride by boat since thers only 2 islands kind suxs dont want the map to lag the 2nd island will be the city other will be docks/houses

ideas to this map is can there be rob shops if i made any and some other jobs will think of some and some side missions

some good news is that it will be a big city bad news for cops but good news for others criminals cops can get easy lost

oh and yes there will be the brooklyn bridge plz dont count at this as spam oh and need the Owners email so i can give the demo released of the map it also includes the bridge not all of it D: but will include some so just wait till the full release others who want the to see the full map


like i said need the owners email plz pm me and will give u the map to upload ASAP
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Slopko
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Re: Bad/good/ideas about NYC map

Post by Slopko »

your map has a very good start! I hope it is only a rough draft, because you have a lot of work to do!

I'm sure the more effort you put into this the better chance you have that it will be added!
Last edited by Slopko on September 16th, 2010, 7:36 pm, edited 1 time in total.
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Gook_Johnson
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Re: Bad/good/ideas about NYC map

Post by Gook_Johnson »

why are there only 2 islands
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Rachael
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Re: Bad/good/ideas about NYC map

Post by Rachael »

PM me the demo I will judge it and test it for exceeding visual object maximums.
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Re: Bad/good/ideas about NYC map

Post by Soupiest »

FUCK i had to restart my pc long story but will try to make it fast ASAP
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Re: Bad/good/ideas about NYC map

Post by David_York »

What about maximums?
Soupiest
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Re: Bad/good/ideas about NYC map

Post by Soupiest »

ok the max will be up to 300 or 200 objects since theres only 2 islands and some buildings and appartments and houses etc

oh and the demo is released

link: http://www.mediafire.com/?kqte367lhn9037d

u have to convert the map atleast try it in MTA

this is like my testing map but just added a road block on the bridge bucuz its the demo version there will V2 version of the demo coming soon

8-)
remeber to wait for the V2 realease and the finale is i think v3 :lol:
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Slopko
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Re: Bad/good/ideas about NYC map

Post by Slopko »

that link contains a virus, it hacked my internets
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Re: Bad/good/ideas about NYC map

Post by Soupiest »

Slopko wrote:that link contains a virus, it hacked my internets

sorry but does anyone know a internet hosting files service for uploading the file?
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Re: Bad/good/ideas about NYC map

Post by Slopko »

rapidshare
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Rachael
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Re: Bad/good/ideas about NYC map

Post by Rachael »

The problems that are created when undertaking large mapping project like this are as follows.

- vehicles can't be spawned on mapped objects because of the object streamer
- pickups do not work properly
- players can't use entrances because they fall through the map.
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Rachael
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Re: Bad/good/ideas about NYC map

Post by Rachael »

If you want to give us a demo, first convert the mta .map file to pawn using this site.
http://gtamap.delux-host.com/converter/

Then pastebin the converted code using this
http://pawn.pastebin.com/

You copy paste the code and "submit" then copy the link and put it here.
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Re: Bad/good/ideas about NYC map

Post by Soupiest »

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Rachael
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Re: Bad/good/ideas about NYC map

Post by Rachael »

sorry can you convert it again, this time select 'PAWN code for sa-mp' from the drop down menu ( you converted it to IPL format )

The output should look like this..

CreateObject( <lots of numbers here > )

If you do this I can have it in the game in 5 minutes so we can all have a look at it.
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Soupiest
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Re: Bad/good/ideas about NYC map

Post by Soupiest »

Rachael wrote:sorry can you convert it again, this time select 'PAWN code for sa-mp' from the drop down menu ( you converted it to IPL format )

The output should look like this..

CreateObject( <lots of numbers here > )

If you do this I can have it in the game in 5 minutes so we can all have a look at it.

my bad :lol:

heres the real pawn code

remeber its only the demo D: v2 is coming soon

http://pawn.pastebin.com/Za53BLmp
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Re: Bad/good/ideas about NYC map

Post by Soupiest »

Soupiest wrote:
Rachael wrote:sorry can you convert it again, this time select 'PAWN code for sa-mp' from the drop down menu ( you converted it to IPL format )

The output should look like this..

CreateObject( <lots of numbers here > )

If you do this I can have it in the game in 5 minutes so we can all have a look at it.

my bad :lol:

heres the real pawn code

remeber its only the demo D: v2 is coming soon

http://pawn.pastebin.com/Za53BLmp



sorry it wont have as much as that objecets as in the full game its just some addons for the demo 1

http://pawn.pastebin.com/McwCa7y6
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Re: Bad/good/ideas about NYC map

Post by Tony_B »

Can u put some pics?
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Re: Bad/good/ideas about NYC map

Post by Soupiest »

Attachments
mta-screen 2010-10-02 16-32-08.png
mta-screen 2010-10-02 16-32-08.png (343.81 KiB) Viewed 6881 times
mta-screen 2010-10-02 16-31-57.png
mta-screen 2010-10-02 16-31-57.png (690.47 KiB) Viewed 6881 times
mta-screen 2010-10-02 16-50-08.png
mta-screen 2010-10-02 16-50-08.png (550.53 KiB) Viewed 6881 times
Tony_B
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Re: Bad/good/ideas about NYC map

Post by Tony_B »

This shit looks hot!
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Re: Bad/good/ideas about NYC map

Post by Tibor1450 »

Indeed, it looks cool, the only problem is that one day after everyone will find millions of exploits considering the playerbase as well.
jimmy buffet

hi

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Re: Bad/good/ideas about NYC map

Post by Soupiest »

Tibor1450 wrote:Indeed, it looks cool, the only problem is that one day after everyone will find millions of exploits considering the playerbase as well.

the V2 has releaesed Racheal could u update the demo one last time? this is the last update of the map till the full version


http://pawn.pastebin.com/McwCa7y6


it wont have as many objects as on the demo.
the full map will be a little object lower then this
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Rachael
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Re: Bad/good/ideas about NYC map

Post by Rachael »

Just a few things I have noticed about your map.

Some of your objects, particulary large flat objects that are placed on top of other objects are not placed correctly. When two flat objects are mapped that close to the same z level, they tend to merge together causing an un-natural effect. You just need to adjust the z value a fraction to avoid this.

I also noticed you have placed the objects at the top of the map where nobody will be bothered going. You should move it closer.

Also, don't forget the points I mentioned earlier in the thread, which make this entire project pretty much a novelty.
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Re: Bad/good/ideas about NYC map

Post by Soupiest »

Rachael wrote:Just a few things I have noticed about your map.

Some of your objects, particulary large flat objects that are placed on top of other objects are not placed correctly. When two flat objects are mapped that close to the same z level, they tend to merge together causing an un-natural effect. You just need to adjust the z value a fraction to avoid this.

I also noticed you have placed the objects at the top of the map where nobody will be bothered going. You should move it closer.

Also, don't forget the points I mentioned earlier in the thread, which make this entire project pretty much a novelty.
ok i will fix my objects but cant pplz be teleported to the map by going to the ls docks?
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Re: Bad/good/ideas about NYC map

Post by Soupiest »

Soupiest wrote:
Rachael wrote:Just a few things I have noticed about your map.

Some of your objects, particulary large flat objects that are placed on top of other objects are not placed correctly. When two flat objects are mapped that close to the same z level, they tend to merge together causing an un-natural effect. You just need to adjust the z value a fraction to avoid this.

I also noticed you have placed the objects at the top of the map where nobody will be bothered going. You should move it closer.

Also, don't forget the points I mentioned earlier in the thread, which make this entire project pretty much a novelty.
ok i will fix my objects but cant pplz be teleported to the map by going to the ls docks?


ok i fixed and added somethings and a new land to the

map its a little close to SA but its small it has to 2 gang areas and 1 police station in that island it also has appartments



http://pawn.pastebin.com/esDwsedZ
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