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new cmd for lawyers

Posted: September 25th, 2010, 5:36 pm
by Andrew_David
them add a cmd for lawyers to reduce the dests of a housecar example:

/rdest andrew_david 5 200
[CMD] - [Playerid/PartOfName] - [Dest ammount] - [$$$ or make it autimatic depends about the car.]

Re: new cmd for lawyers

Posted: September 25th, 2010, 5:52 pm
by Tony_B
Thats good idea, but it should at least cost 75-100k$ for each.

Re: new cmd for lawyers

Posted: September 25th, 2010, 10:35 pm
by David_York
I'd make it 5-10k. With this command lawyers can control and manipulate insuring and destroy reducing which can be profitable.

Re: new cmd for lawyers

Posted: September 25th, 2010, 11:28 pm
by Satoru
This will never get added, feel the pain poopsockers

Re: new cmd for lawyers

Posted: September 26th, 2010, 9:48 am
by Andrew_David
why not satoru? this can works same to the insurances if a car has a lot of dest and depending about the car you have it gives you the cost to take some dest out.

Re: new cmd for lawyers

Posted: September 26th, 2010, 9:50 am
by Silver_Leo
because this essentially only means it will be cheaper than the insurance system, if it's the same price or higher then there is no point in doing it.

also it would be a one time cost that would have to be scaled to multiple insurances so it would need to have a huge cost to not make insurance useless

Re: new cmd for lawyers

Posted: September 26th, 2010, 10:16 am
by Rachael
There is already a /fullrepair feature that anyone can use, this will set the number of destroys to zero. The cost of this service is relative to the value of the car.

The reason it is so expensive is because you can't magically make a second-hand car new again without spending a lot of cash.

The reason things are like this is to add some diversity to the economy, and create a market for 'second hand' cars that are meant to be a lot cheaper than new cars.
The cost of insurance is not meant to reflect the reality of insurance pricing, it is meant to reflect the higher running costs for an older, less reliable vehicle.

Re: new cmd for lawyers

Posted: September 26th, 2010, 10:49 am
by jimmy_jakens
Rachael wrote:There is already a /fullrepair feature that anyone can use, this will set the number of destroys to zero. The cost of this service is relative to the value of the car.

The reason it is so expensive is because you can't magically make a second-hand car new again without spending a lot of cash.

The reason things are like this is to add some diversity to the economy, and create a market for 'second hand' cars that are meant to be a lot cheaper than new cars.
The cost of insurance is not meant to reflect the reality of insurance pricing, it is meant to reflect the higher running costs for an older, less reliable vehicle.
but realistically it would not cost the price of a new car to fix the car, or else you would not even bother to fix it since you could just buy a new car, maybe make it 50% of the cost.

edit: example of this would be buy sultan for 3mil it get 20 dest instead of repairing it for 3mil sell it for 500k and buy new one for 3mil.

Re: new cmd for lawyers

Posted: September 26th, 2010, 3:41 pm
by Andrew_David
but if you /fullrepair a car and it have like 15 insurances and it get fixed plus set the destroy to 0 and you keep having the 15 insurances? or you lost em? or to /fullrepair a car you must to have no insurances? idk how it works cause i never tested it and never had to use it.

Re: new cmd for lawyers

Posted: September 26th, 2010, 5:43 pm
by jimmy_jakens
how about if it cost like 5-10 insurance to get rid of 1 dest

Re: new cmd for lawyers

Posted: October 5th, 2010, 3:48 pm
by Siente_MiPolla
Satoru wrote:feel the pain poopsockers
lol