Wierd things in Fort Carson

For bug reports that have been addressed or are not longer relevant

Moderators: Forum Moderators, Server Moderators

User avatar
Rachael
hotdogmin
hotdogmin
Posts: 2651.0
Joined: February 23rd, 2008, 4:40 pm

Wierd things in Fort Carson

Post by Rachael »

I have moved the roleplayer, however I am too lazy to test every little thing, so if something doesn't work, or is wierd, post here. Please don't ask about gang cars or HQ in this thread or I will got pisse.

reminder: if you want to move your housecars, simply unrent your house, wait 2 minutes, then spawn your vehicle, it will spawn closer to fort carson ( boats spawn at bayside ).
[IMG]
User avatar
Khamal Tafari
I just can't stop posting worthless shit!
Posts: 308.0
Joined: February 7th, 2009, 7:45 am
Game Name(s): Khamal_Tafari
Location: Yemen

Re: Wierd things in Fort Carson

Post by Khamal Tafari »

/kill doesn't kill you, leaves you with 0 hp.
Jon_Sheet wrote:Dice , can you just shutup , i'm not talking with you rage , retard dump jerk
Andrew_David wrote:speaks clearly witch, do you like as i do ?
Image
Image
Bankwell
Posts: 839.0
Joined: August 19th, 2009, 9:31 pm

Re: Wierd things in Fort Carson

Post by Bankwell »

Khamal Tafari wrote:/kill doesn't kill you, leaves you with 0 hp.
it killed me when i did it.
willio_sayen1 wrote:sadly ima magc boy
main account:
kody_bankwell

alt account:
kojiro_nakamura
User avatar
Khamal Tafari
I just can't stop posting worthless shit!
Posts: 308.0
Joined: February 7th, 2009, 7:45 am
Game Name(s): Khamal_Tafari
Location: Yemen

Re: Wierd things in Fort Carson

Post by Khamal Tafari »

maybe it was just me then.
Jon_Sheet wrote:Dice , can you just shutup , i'm not talking with you rage , retard dump jerk
Andrew_David wrote:speaks clearly witch, do you like as i do ?
Image
Image
User avatar
Rachael
hotdogmin
hotdogmin
Posts: 2651.0
Joined: February 23rd, 2008, 4:40 pm

Re: Wierd things in Fort Carson

Post by Rachael »

Im going to assume thats the usual wird stuff that happens after a server restart, if it keeps happening let me know.
[IMG]
DUMB IDIOT 2
Posts: 495.0
Joined: April 12th, 2008, 1:26 am

Re: Wierd things in Fort Carson

Post by DUMB IDIOT 2 »

When a server restarts - you have to restart your client, otherwise the above happens when you die in any way.
User avatar
Rachael
hotdogmin
hotdogmin
Posts: 2651.0
Joined: February 23rd, 2008, 4:40 pm

Re: Wierd things in Fort Carson

Post by Rachael »

I think the /join command at the arms dealer job is broken
[IMG]
Shakcc
Posts: 21.0
Joined: September 5th, 2010, 2:35 am

Re: Wierd things in Fort Carson

Post by Shakcc »

Please Bring LS back.
User avatar
Rachael
hotdogmin
hotdogmin
Posts: 2651.0
Joined: February 23rd, 2008, 4:40 pm

Re: Wierd things in Fort Carson

Post by Rachael »

just an update:

/pdeliver is fixed
/join at the arms dealer job is fixed
SAS can't locker guns anymore ( fuckers )

things to be fixed very soon:

/deliver for cops moved to the prison
vagos spawn
/v mod will be fixed too
[IMG]
User avatar
Hippo Congruency
keep your distance i'm a carrier
Posts: 702.0
Joined: January 10th, 2010, 7:31 am
Location: belgoom

Re: Wierd things in Fort Carson

Post by Hippo Congruency »

sorry for asking it here but... didnt sas get deleted a month ago?
User avatar
Rachael
hotdogmin
hotdogmin
Posts: 2651.0
Joined: February 23rd, 2008, 4:40 pm

Re: Wierd things in Fort Carson

Post by Rachael »

SAS are like cockroaches.
[IMG]
Darnell_Denroy
Posts: 404.0
Joined: June 2nd, 2009, 2:53 pm

Re: Wierd things in Fort Carson

Post by Darnell_Denroy »

I died to choose a new skin, but i ended up dying 3 times afer i clicked okay to choose the skin.
Julius Fontain
Level: 5
Magnolia Crew
Rachael wrote:Moe city was a special case, pretty much added for target practice.
Herb_von_Toker wrote:Are you trying to claim that we work? Fuuuuuuuuck
User avatar
Khamal Tafari
I just can't stop posting worthless shit!
Posts: 308.0
Joined: February 7th, 2009, 7:45 am
Game Name(s): Khamal_Tafari
Location: Yemen

Re: Wierd things in Fort Carson

Post by Khamal Tafari »

that's a pretty normal bug though
Jon_Sheet wrote:Dice , can you just shutup , i'm not talking with you rage , retard dump jerk
Andrew_David wrote:speaks clearly witch, do you like as i do ?
Image
Image
WISE_SHITOWL
I just can't stop posting worthless shit!
Posts: 275.0
Joined: April 15th, 2009, 8:24 am
Location: Sweden: In a room somewhere

Re: Wierd things in Fort Carson

Post by WISE_SHITOWL »

When I leave TGB in Fort Carson it's like I walk out of the 24/7 ( or w/e store it is ). Like there's a connection or something.
very good grammer.[/quote]
User avatar
Tyrone_Phillips
Abuses Ads for Free
Posts: 650.0
Joined: August 28th, 2009, 6:45 pm
Game Name(s): Tyrone_Phillips
Location: Boulder, Colorado (USA)

Re: Wierd things in Fort Carson

Post by Tyrone_Phillips »

My game crashed when I went into the lawyer building.

But, my game crashes whenever I open my map, maybe it's the same thing, who knows.
Image

"[1/4/13] * @RPTV (~[email protected]) Quit (Quit: sorry bro mom has to check email)"
lukesea
Donut Chaser
Posts: 436.0
Joined: February 25th, 2010, 1:32 pm

Re: Wierd things in Fort Carson

Post by lukesea »

go to your options and turn off map legend
<Jay_Vegas> im actually normal height

<somone77> I always saw BMF of having the most potential of any of the other families
<somone77> They didn't suck.
User avatar
Tyrone_Phillips
Abuses Ads for Free
Posts: 650.0
Joined: August 28th, 2009, 6:45 pm
Game Name(s): Tyrone_Phillips
Location: Boulder, Colorado (USA)

Re: Wierd things in Fort Carson

Post by Tyrone_Phillips »

lukesea wrote:go to your options and turn off map legend
Works like a charm, thanks!
Image

"[1/4/13] * @RPTV (~[email protected]) Quit (Quit: sorry bro mom has to check email)"
Joe_Johnson
Posts: 63.0
Joined: April 30th, 2009, 7:19 am
Game Name(s): Joe_Johnson

Re: Wierd things in Fort Carson

Post by Joe_Johnson »

i tried to change my spawn so i spawn in bayside, or that spanish named town ( i typed /spawnchange 0, /spawnchange 1) but i still respawn in fort carson...
Panzerfaust
Posts: 776.0
Joined: August 5th, 2008, 12:42 am
Game Name(s): Gene_Hunt Marcus_Denroy

Re: Wierd things in Fort Carson

Post by Panzerfaust »

That command is restricted to the police department, because we have three precincts (one in Bayside, one in "that Spanish town", and one in Carson).
Andrew_David
Server Moderator
Server Moderator
Posts: 671.0
Joined: April 21st, 2009, 7:24 am
Game Name(s): Andrew_David
Location: Fantasy World

Re: Wierd things in Fort Carson

Post by Andrew_David »

Panzerfaust wrote:That command is restricted to the police department, because we have three precincts (one in Bayside, one in "that Spanish town", and one in Carson).
El or Los Quebrados lol
Image
Infernus Club #1
[00:01:50] ** Newbie Donald_Hamburger: I hear you coding now, you think you can take people's jobs motherfucker? Huh?! **
Duane_Denroy
Posts: 226.0
Joined: July 27th, 2009, 9:41 am
Location: Dark side of the Force

Re: Wierd things in Fort Carson

Post by Duane_Denroy »

When I try to leave the Fort Carson PD I go outside for about a second, but all the colours are smeared and brown, then I appear back inside the PD as if I did /enter. It usually fixes if I just leave again, but it is still weird.
Image
BigAssGoat
Posts: 838.0
Joined: September 29th, 2009, 4:03 am

Re: Wierd things in Fort Carson

Post by BigAssGoat »

Rachael wrote: SAS can't locker guns anymore ( fuckers )
They can still trunk them can't they? Cops can do it too can't they????
Image
User avatar
Rachael
hotdogmin
hotdogmin
Posts: 2651.0
Joined: February 23rd, 2008, 4:40 pm

Re: Wierd things in Fort Carson

Post by Rachael »

cops can locker and trunk any normal weapons.
SAS can't locker / trunk / drop or /box weapons at all
because they are cockroaches.

The vagos thing will be fixed in the next update
[IMG]
User avatar
jimmy_jakens
Donut Chaser
Posts: 607.0
Joined: October 23rd, 2009, 2:17 pm
Game Name(s): Sammy_Salsa
Location: Canada/Quebec/Montreal

Re: Wierd things in Fort Carson

Post by jimmy_jakens »

if you get on the roof of the building next to merc job you fall right through it and get stuck. not that impotent but just saying :)
DUMB IDIOT 2
Posts: 495.0
Joined: April 12th, 2008, 1:26 am

Re: Wierd things in Fort Carson

Post by DUMB IDIOT 2 »

WISE_SHITOWL wrote:When I leave TGB in Fort Carson it's like I walk out of the 24/7 ( or w/e store it is ). Like there's a connection or something.
Yes this is annoying as heck for us dudes that live there. perhaps that second bar should get removed seeing as I always keep my one open anyway?
Locked