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[Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 8:42 am
by Aker_Mazreku
I'll keep it short and concise. As the title reveals, I would like to see the ability to store fish in trunks of housecars. Nothing urgent or of high importance really, but it wouldn't restrict you to spots close to 24/7's and fishing spots where noobs gather and usually deathmatch. It would also remove the necessity to constantly run back and forth to a shop (really that doesn't happen while you are fishing irl, does it..) and it would encourage players to stick along longer and have conversations with other fishmen.

Thoughts?

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 8:44 am
by Dig_Bicks
I like this. :happycat:

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 8:59 am
by jimmy_jakens
Dig_Bicks wrote:I like this. :happycat:

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 9:51 am
by Drey_Rogers
the fish limit was changed from 5 to 1 for a reason you know, just sayin: it wouldn't be fair because any level 1 can get the money for a trunked burrito in 2 poopsocking days, and also level his fishing, so he would make around 5k each run, and that's about what you get with a dropcar that has a 20 minute cooldown

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 10:30 am
by Jason_Bourne
You don't earn 5k per dropcar while having the 20 minute timer.

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 10:50 am
by lukesea
yes increase poopsocking moar

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 10:51 am
by mkrtich
Drey_Rogers wrote:the fish limit was changed from 5 to 1 for a reason you know, just sayin: it wouldn't be fair because any level 1 can get the money for a trunked burrito in 2 poopsocking days, and also level his fishing, so he would make around 5k each run, and that's about what you get with a dropcar that has a 20 minute cooldown
do you read the things that you type as you're typing them

neither do we

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 10:59 am
by Drey_Rogers
Yeah sorry I don't know what the dropcar cooldown was for level 5, and for some reason everyone that tries to make fun of each single post i make gets a weird satisfaction. What can i say, enjoy, i don't give a shit that was just my opinion.

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 12:10 pm
by Aker_Mazreku
lukesea wrote:yes increase poopsocking moar
Drey_Rogers wrote:the fish limit was changed from 5 to 1 for a reason you know, just sayin: it wouldn't be fair because any level 1 can get the money for a trunked burrito in 2 poopsocking days, and also level his fishing, so he would make around 5k each run, and that's about what you get with a dropcar that has a 20 minute cooldown
Yes, I see your point, but I have taken that into consideration before posting. The fish-poopers are unsocial as it is because they keep driving/going away to the shop constantly, they would likely be more social and speak more if they wouldn't need that, and we know that conversations leads to more contacts = more likely to rp / join a gang = less poopsocking. So I came to the conclusion that it would sort of backfire anyways.

It will not be a big advantage of storing your fish into your trunk because you can only withdraw one fish at the time from the trunk and enter the shop to sell it plus the fact that inside the shop there is a slight timer that won't allow you to exit immediately. When you exit you will have to re-open your trunk ( 7 seconds ) and take the other fish so the amount of time you save from this (if you do save time at all...) would be of insignificant value.

EDIT: I see only positive outcome from this.

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 12:32 pm
by lukesea
Aker_Mazreku wrote: join a gang = less poopsocking.
no it just means group poopsocking

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 12:33 pm
by Miquel Lacoste
jimmy_jakens wrote:
Dig_Bicks wrote:I like this. :happycat:

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 1:12 pm
by Jason_Bourne
When I run into new players fishing, I usually stop by for a few minutes to ask them if they've had any luck. It's usually a no, but either way I give them a few grand with some friendly words and good luck to make it worth their while to actually rp back. It's not much, but it shows them the value as a whole.

Re: [Vehicle Trunk] Ability to store fish

Posted: May 12th, 2011, 1:39 pm
by Drey_Rogers
Aker_Mazreku wrote:When you exit you will have to re-open your trunk ( 7 seconds ) and take the other fish so the amount of time you save from this (if you do save time at all...) would be of insignificant value.
Well i got to be honest you got a good point there, but still, 15 seconds is less than the time from water to a 24/7. Maybe a slight fish price decrease would make this perfect.