Weed
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Weed
The new weed system is quite neat but it's just wrong on so many levels.
I'm a level 5 DD and it took me about 10 hours to get 40 grams of pot. That's too much dramatic in my opinion. A dramatic DECREASE is something this system needs. I really want to shake hands with someone who knows for sure that he'll be playing szr in 12 hours.
Harvesting is too quick. If you're trying to defend your weed you should get at least 5 seconds to shoot the bad guy.
Give us a way to put in some effort. To have an advantage over people who log in, log out and log in 12 hours later. Fertilizing and watering to make the process shorter would be nice.
You might use the arguments that you can plant 500000000000 seeds and sacrifice a day of your life and then you've got enough pot for the rest of your internet life. WRONG. The supplier runs out of seeds all the time and you can't hold more than 10, which means you'd have to log in every hour, buy all the seeds, store them and so on but thats really not worth it since it's just pot.
new paintball 2011
I'm a level 5 DD and it took me about 10 hours to get 40 grams of pot. That's too much dramatic in my opinion. A dramatic DECREASE is something this system needs. I really want to shake hands with someone who knows for sure that he'll be playing szr in 12 hours.
Harvesting is too quick. If you're trying to defend your weed you should get at least 5 seconds to shoot the bad guy.
Give us a way to put in some effort. To have an advantage over people who log in, log out and log in 12 hours later. Fertilizing and watering to make the process shorter would be nice.
You might use the arguments that you can plant 500000000000 seeds and sacrifice a day of your life and then you've got enough pot for the rest of your internet life. WRONG. The supplier runs out of seeds all the time and you can't hold more than 10, which means you'd have to log in every hour, buy all the seeds, store them and so on but thats really not worth it since it's just pot.
new paintball 2011
Last edited by BigAssGoat on May 15th, 2011, 5:31 pm, edited 1 time in total.
- Dig_Bicks
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Re: Weed
I like how you think, hopefully rachael sees this thrd.BigAssGoat wrote:The new weed system is quite neat but it's just wrong on so many levels.
I'm a level 5 DD and it took me about 10 hours to get 40 grams of pot. That's too much dramatic in my opinion. A dramatic DECREASE is something this system needs. I really want to shake hands with someone who knows for sure that he'll be playing szr in 12 hours.
Harvesting is too quick. If you're trying to defend your weed you should get at least 5 seconds to shoot the bad guy.
Give us a way to put in some effort. To have an advantage over people who log in, log out and log in 12 hours later. Fertilizing and watering to make the process shorter would be nice.
You might use the argements that you can plant 500000000000 seeds and sacrifice a day of your life and then you've got enough pot for the rest of your internet life. WRONG. The supplier runs out of seeds all the time and you can't hold more than 10, which means you'd have to log in every hour, buy all the seeds, store them and so on but thats really not worth it since it's just pot.
new paintball 2011
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Siente_MiPolla wrote:This topic sucks and yall can go furnicate yourself.
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Re: Weed
new paintball 2011
Re: Weed
I made the harvest time hours instead of minutes because .. well i don't know it just seemed right at the time.
The part of the process that not many people understand fully at the moment is the way it grows.
When you plant the weed it takes 4-8hrs to grow
then is yields 1g of pot.
The weed will last for about 12hrs, and gradually increase its yield until it dies.
The real skill to successfully growing weed is finding a good place to grow it ( where it won't be found )
I do see your point though, so maybe I should make the weed last between 20 - 28 hrs, that way players can sleep, go to primary school, and all that stuff, then log in the next day to see if its still there.
regardless, I will look at this is a couple of days
The part of the process that not many people understand fully at the moment is the way it grows.
When you plant the weed it takes 4-8hrs to grow
then is yields 1g of pot.
The weed will last for about 12hrs, and gradually increase its yield until it dies.
The real skill to successfully growing weed is finding a good place to grow it ( where it won't be found )
I do see your point though, so maybe I should make the weed last between 20 - 28 hrs, that way players can sleep, go to primary school, and all that stuff, then log in the next day to see if its still there.
regardless, I will look at this is a couple of days
[IMG]
- Dan_Platus
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Re: Weed
It's really annoying driving the damn tractor across town where you want to plant the weed seeds.
Why don't you just make it so that you need to buy some equipment, like a package of tools and all shit that you need, from a store. You can make it like the bugs thing, if you die you
lose the tools. So you won't have to waste money, make it so that you can trunk it.
That way if I'm on my way to plant my weed I would at least take my burrito with my tools and not drive a slow ass tractor that took me hours to find and flips easily.
PS:The high building restriction code blocks from planting weed in the rich Vinewood areas, all the houses on the hills.
Why don't you just make it so that you need to buy some equipment, like a package of tools and all shit that you need, from a store. You can make it like the bugs thing, if you die you
lose the tools. So you won't have to waste money, make it so that you can trunk it.
That way if I'm on my way to plant my weed I would at least take my burrito with my tools and not drive a slow ass tractor that took me hours to find and flips easily.
PS:The high building restriction code blocks from planting weed in the rich Vinewood areas, all the houses on the hills.
- jimmy_jakens
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Re: Weed
Copzor Sammy_Salsa
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Rachael wrote:szr.shithou.se
Rachael wrote: [edit] actually forget that idea its dumb
[edit][edit] players are dumb
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Re: Weed
What level is your Drug Dealer?
Soap_McTavish
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- jimmy_jakens
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Re: Weed
lvl 1 but the other day it took 8 hours and i got a shit ton more.
Copzor Sammy_Salsa
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Rachael wrote:szr.shithou.se
Rachael wrote: [edit] actually forget that idea its dumb
[edit][edit] players are dumb
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Re: Weed
Well if you're level 5 DD you can get about 60g of pot in 18 hours
Soap_McTavish
Level 13
RedSuns
Level 6 Mercenary
Level 5 Lawyer
Level 5 Arms Dealer
Level 5 Drug Dealer
Level 6 Mechanic
Level 5 Fisherman
Level 5 Boxing
Level 5 Dropcar
Level 5 Prostitute
Level 13
RedSuns
Level 6 Mercenary
Level 5 Lawyer
Level 5 Arms Dealer
Level 5 Drug Dealer
Level 6 Mechanic
Level 5 Fisherman
Level 5 Boxing
Level 5 Dropcar
Level 5 Prostitute
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Re: Weed
ya if you let it grow out more you can get more grams of pot
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Daiki_Shinobu
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Daiki_Shinobu
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Civ
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Re: Weed
holy fuck, from one plant?SoapMacTavish wrote:Well if you're level 5 DD you can get about 60g of pot in 18 hours
Andrew_David wrote:i don't like it neither...
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Re: Weed
I actually like that pot takes longer to grow now. It becomes more valuable which might finally make it a product that is worth selling. I believe that pot should more expensive/harder to make because it is actually pretty powerful, since it gives you the ability to heal yourself anywhere.
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Re: Weed
This is probably a good idea. You could always let them drive a Yankee or some other big truck that can pop out a tractor, too. Having to drive a tractor a long way is cruel.Dan_Platus wrote:It's really annoying driving the damn tractor across town where you want to plant the weed seeds.
Why don't you just make it so that you need to buy some equipment, like a package of tools and all shit that you need, from a store. You can make it like the bugs thing, if you die you
lose the tools. So you won't have to waste money, make it so that you can trunk it.
That way if I'm on my way to plant my weed I would at least take my burrito with my tools and not drive a slow ass tractor that took me hours to find and flips easily.
PS:The high building restriction code blocks from planting weed in the rich Vinewood areas, all the houses on the hills.
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Re: Weed
No.Dan_Platus wrote: Why don't you just make it so that you need to buy some equipment, like a package of tools and all shit that you need, from a store.
To be honest I like the fact that you have to be on a tractor to plant weed, this prevents people from planting on retarded locations such as tees, roofs and so on.
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Re: Weed
yeah because you can't get a tractor on a roof with a andromeda right
Andrew_David wrote:i don't like it neither...
Drake_Bell wrote:Happy Summber Vocation !
- Dig_Bicks
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Re: Weed
not very easily, tractors are very bouncy when they land from 123981904801 feet in the air, try it some time.
~~**ALSO PLEASE ADD THE WATERING IDEA**~~
planting weed now if completely effortless, it's just time consuming and not in a good way. give us something to do in this 18 hour process, that will speed up the process, but yield less harvest.
~~**ALSO PLEASE ADD THE WATERING IDEA**~~
planting weed now if completely effortless, it's just time consuming and not in a good way. give us something to do in this 18 hour process, that will speed up the process, but yield less harvest.
[16:45] <mrado> Nutt3rz: can i have naked pictures of you
[15:53]** Drummer Jhonny_Mclanne: Who knoes Gia_Sorrentino **
[15:53]** Drummer Jhonny_Mclanne: He fuckign Pwns **
[15:53]** Drummer Jhonny_Mclanne: Who knoes Gia_Sorrentino **
[15:53]** Drummer Jhonny_Mclanne: He fuckign Pwns **
Siente_MiPolla wrote:This topic sucks and yall can go furnicate yourself.
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Re: Weed
who said you have to drop it from the air you can just land the plane
Andrew_David wrote:i don't like it neither...
Drake_Bell wrote:Happy Summber Vocation !
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Re: Weed
drey rogers read only
Dig_Bicks wrote: ~~**ALSO PLEASE ADD THE WATERING IDEA**~~
planting weed now if completely effortless, it's just time consuming and not in a good way. give us something to do in this 18 hour process, that will speed up the process, but yield less harvest.
- jimmy_jakens
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Re: Weed
hmmmm.... What if we some how implicated time and value such that the longuer the weed is in 1) the more you get 2) the better it is such that maybe could give a little more HP
(hours would be after sprouting)
blueberry Bud 1 hours ~~ normal hp given
bob marley sativa 2hours ~~ normal + 1
california skunk 3hours ~~ normal + 2
crystal 4hours ~~ normal + 3
durban poison 5hours ~~ normal +4
early misty 6hours ~~ normal +5
first mature girl 7hours ~~ normal +8
happy outdoor 8hours ~~ Normal +10
new york diessel 9hours ~~ Noramal +12
purple haze 10hours ~~ Normal +14
silver haze 11hours ~~ Normal +16
afhani 12hours ~~Normal +18
((to prevent exploitation, bigger cooldown time after the tokes))
^this is just an idea but the hours and extra hp you get could be tweaked. I believe that this would greatly increase the value of pot and actually get people to start selling it on the streets because idk about you but i would want that afhani that gives 18+hp per toke.
(hours would be after sprouting)
blueberry Bud 1 hours ~~ normal hp given
bob marley sativa 2hours ~~ normal + 1
california skunk 3hours ~~ normal + 2
crystal 4hours ~~ normal + 3
durban poison 5hours ~~ normal +4
early misty 6hours ~~ normal +5
first mature girl 7hours ~~ normal +8
happy outdoor 8hours ~~ Normal +10
new york diessel 9hours ~~ Noramal +12
purple haze 10hours ~~ Normal +14
silver haze 11hours ~~ Normal +16
afhani 12hours ~~Normal +18
((to prevent exploitation, bigger cooldown time after the tokes))
^this is just an idea but the hours and extra hp you get could be tweaked. I believe that this would greatly increase the value of pot and actually get people to start selling it on the streets because idk about you but i would want that afhani that gives 18+hp per toke.
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Rachael wrote:szr.shithou.se
Rachael wrote: [edit] actually forget that idea its dumb
[edit][edit] players are dumb