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Backpack's

Posted: August 23rd, 2011, 4:49 pm
by Chris_GA
- Must buy from 24/7
- Once backpack is worn, it will be similar to the "HOLD" command making you wear the backpack for a certain ammount of time. (Will help from exploiting)
- Can hold more items
- Cannot Sprint while Backpack is worn, if sprinting with Backpack on it will drain life (Making it seem like the weight tires the person out)
- No guns in backpack, only mats, drugs, money, and other store bought items (If more items are added)
- Backpacks can be given (For example: /givebackpack [id] [confirm])
- Backpacks has a timer to be opened

Re: Backpack's

Posted: August 23rd, 2011, 6:17 pm
by Ellioto
How this will add more RP?

Re: Backpack's

Posted: August 23rd, 2011, 6:40 pm
by Chris_GA
Ellioto wrote:How this will add more RP?
seriously? it make sense to have a backpack rather carry 5kmats, money, drugs, and items on you without one. Where all your inventory at? in your Pocket? This is a good idea for people whom might want to hold a lil extra.

Thanks for the feedback though

Re: Backpack's

Posted: August 23rd, 2011, 7:17 pm
by kotmatroskin
good but
- Cannot Sprint while Backpack is worn, if sprinting with Backpack on it will drain life (Making it seem like the weight tires the person out)
no

Re: Backpack's

Posted: August 23rd, 2011, 11:49 pm
by Juke
sounds like a briefcase

Re: Backpack's

Posted: August 24th, 2011, 6:37 am
by Ron
in my opinion the briefcase/box was a failure, you could only put one item in it and when you took the item out you lost the briefcase (which made it pointless), also when you gave a briefcase to another player - the attached object (briefcase) did not get synchronized for others.

honestly i dont see this idea being beneficial, unless SZR cap down the amount of guns you can carry.

for example;
without backpack: can only carry one(or two) weapon and one melee weapon.
with backpack: can carry up to three weapons(or everything whatever) and melee weapons.

Re: Backpack's

Posted: August 24th, 2011, 6:00 pm
by Malcolm_Fitzherbert
Why not, it's just one word, "Support".

Re: Backpack's

Posted: August 24th, 2011, 8:58 pm
by Chris Hansen
Chris_GA wrote:
Ellioto wrote:How this will add more RP?
seriously? it make sense to have a backpack rather carry 5kmats, money, drugs, and items on you without one. Where all your inventory at? in your Pocket?
cargo pants bro

But seriously, this is an OK idea.

Re: Backpack's

Posted: August 24th, 2011, 9:47 pm
by MaCarthy
Ron_Jakobs wrote:in my opinion the briefcase/box was a failure, you could only put one item in it and when you took the item out you lost the briefcase (which made it pointless), also when you gave a briefcase to another player - the attached object (briefcase) did not get synchronized for others.

honestly i dont see this idea being beneficial, unless SZR cap down the amount of guns you can carry.

for example;
without backpack: can only carry one(or two) weapon and one melee weapon.
with backpack: can carry up to three weapons(or everything whatever) and melee weapons.
Chris_GA wrote: No guns in backpack, only mats, drugs, money, and other store bought items (If more items are added)

Re: Backpack's

Posted: August 24th, 2011, 10:22 pm
by Terrence
He was improving the suggestion, is there anything wrong with that?
:whoptc:

Re: Backpack's

Posted: August 24th, 2011, 10:28 pm
by MaCarthy
Nothing is wrong, i just clarified the thing