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An Amazingly Realistic Job

Posted: September 23rd, 2008, 6:55 pm
by George_Lopez
My idea for an interesting job:

Basically you would have boats (regular fishing boats) at the docks near dropcar. You would basically get the job, and every so many minutes you would pick up Mexicans at the pickup point (out of Los Santos boundaries, about 2-3 minutes boat travel) and smuggle them in. The higher level you are, the more Mexicans you can smuggle in. However, if you get caught by the cops, it's illegal (obviously).

What do you think?

Re: An Amazingly Realistic Job

Posted: September 23rd, 2008, 7:07 pm
by Rachael
If you somehow wrote the vagos into this idea then it would be hilarious.

Re: An Amazingly Realistic Job

Posted: September 23rd, 2008, 7:37 pm
by Smokey_ONeil
New vago recruits must be "smuggled" in as initiation?? Ya?

Re: An Amazingly Realistic Job

Posted: September 23rd, 2008, 7:40 pm
by Joe_Rogan
this would be a cool server event. have cops patrol the sea for x amount of time in set patrols, and if we spot someone we chase after them. people would have to recon our routes and let the boats know when to move

Re: An Amazingly Realistic Job

Posted: September 23rd, 2008, 11:27 pm
by Greg_Moyer
Sounds good on paper, but wont realy work out. Theres no way for the cops to stop you in a boat. You cant have more then 1 person in a boat without it laggslaming itself and catching fire.

Re: An Amazingly Realistic Job

Posted: September 24th, 2008, 12:37 am
by Joe_Rogan
then hey maybe we can do it with vans and whatnot. have cops patrol and party vans trying to reach x location where they can get supplies to fight the immigration bureau (cops) and take back their green cards.

Re: An Amazingly Realistic Job

Posted: September 24th, 2008, 2:14 pm
by George_Lopez
Greg_Moyer wrote:Sounds good on paper, but wont realy work out. Theres no way for the cops to stop you in a boat. You cant have more then 1 person in a boat without it laggslaming itself and catching fire.
But maybe we could be more realistic about it and instead of having the fishing pier, have a fishing job, where you get a boat, take it to the fishing area and fish, then bring the fish back to the loading dock.

Re: An Amazingly Realistic Job

Posted: September 24th, 2008, 9:23 pm
by Greg_Moyer
George_Lopez wrote:
Greg_Moyer wrote:Sounds good on paper, but wont realy work out. Theres no way for the cops to stop you in a boat. You cant have more then 1 person in a boat without it laggslaming itself and catching fire.
But maybe we could be more realistic about it and instead of having the fishing pier, have a fishing job, where you get a boat, take it to the fishing area and fish, then bring the fish back to the loading dock.

Theres no way for the cops to stop you in a boat. You cant have more then 1 person in a boat without it laggslaming itself and catching fire.

People brake the law, they jump in a boat and whala! Instant get away veh. Boats do no hold passengers and cant be stoped easily.

Re: An Amazingly Realistic Job

Posted: September 25th, 2008, 12:23 pm
by Matthew_White
cops can use Predator's in the water, and smugglers can have Speeder's which are the slowest speed boat.

To also have passengers if we are to actually smuggler players. A /enter would have to be put in like the party van.

Re: An Amazingly Realistic Job

Posted: September 25th, 2008, 12:54 pm
by Bonez
Boats with nos and lagslamming in water. FUN

Re: An Amazingly Realistic Job

Posted: September 25th, 2008, 2:28 pm
by Al_Yu
Bonez wrote:Boats with nos and lagslamming in water. FUN
YES NOS ALL OF THE BOATS

Re: An Amazingly Realistic Job

Posted: September 25th, 2008, 2:29 pm
by Gook_Johnson
[20:02] <+John_Jackson> You should make me a Noob helper

Re: An Amazingly Realistic Job

Posted: September 25th, 2008, 7:56 pm
by Greg_Moyer
Al_Yu wrote:
Bonez wrote:Boats with nos and lagslamming in water. FUN
YES NOS ALL OF THE BOATS
Im just going to pull a quote from your sig....


<&Al_Yu>I break the server enough as it is